The Talos Principle

The Talos Principle

Orbital
Showing 1-8 of 8 entries
Update: 29 Jul, 2015 @ 3:33am

Another bugfix.
(I promise this is the last one!)

Update: 28 Jul, 2015 @ 1:32pm

Whoops

Update: 28 Jul, 2015 @ 1:18pm

The jump on ExtraVehicular Activity is a lot more do-able - for real this time. And also, you have now have "two lives" on Nerve-Wrecker 2.0, you can get hit by a mine once, but do it again and it will prove fatal. Also a few other bugs ironed out.

Update: 27 Jul, 2015 @ 5:20am

A few tweaks to the "Docking Bay" puzzle. Most notably, the mines have been replaced by buzzers.

Update: 22 Jul, 2015 @ 4:45am

Adjusted the "ExtraVehicular Activity" puzzle a bit, it should now be easier to get to the middle platform. Also a few other minor fixes.

Update: 21 Jul, 2015 @ 3:32am

Managed to fix the bug with the jetpack, thanks to Devostator for helping me out!
Also changed the position of the key in the Warehouse puzzle, making it a little harder to get.

Update: 20 Jul, 2015 @ 6:40am

Minor fix.

Update: 20 Jul, 2015 @ 5:46am

Initial release.