Insurgency

Insurgency

Operator the Game (Core)
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Update: 20 Jul @ 5:46pm

Update: 17 Jul @ 4:28pm

Update: 15 Jul @ 6:10pm

Update: 13 Jul @ 8:58pm

Separated shaders for guns, allowing world model of certain guns to be visible when using a flashlight
Shotgun bots tweaked (they will be less now, but not necessarly less deadly depending on range)
occupy waves to 5 by default, hopefully
much enhanced pvp mapcycle! many favorites should be back on the menu.
checkpoint finales will be more intense. slightly extended duration and more bot respawns closer together.

Update: 12 Jul @ 7:58am

Update: 8 Jul @ 7:21pm

Changelist for next update:
Low Aimpoint for weapons with a natural raiser/HandGuard (exp: Famas)
Flash Hidder for every Rifle and SMG
Compensator and Muzzle Break for most rifles

Update: 5 Jul @ 12:07am

Update: 20 Jun @ 10:08pm

face fix and more

Update: 14 Jun @ 9:12am

Update: 21 May @ 7:20pm

-Five Seven has Red Dot (last update)
-World models fixes related to sights
-P90 won't show MP5 parts anymore
-world models fixes related to grips
-Changes to ACOG (they were working fine, but now they are in the correct scale, mostly)
-Changes to D-EVO, the red dot on it will now fire more correctly
-No More "Bridging" on D-Evo sight for AR-15.
-More guns has acess to D-evo sight