Source Filmmaker

Source Filmmaker

Hyrule Warriors: Zelda
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Update: 19 Aug, 2017 @ 10:40am

-Further improved eye setup
-Eyelid texture cleanup

Update: 14 Jul, 2017 @ 1:35am

-Replaced hair and loincloth rebuilds with the original meshes from the game
-Modified hair bones to accomodate the new mesh
-Loincloth is now only controlled by a single jigglebone and a parent to manipulate
-Rerigged dress to work with a new bone layout that is much less complex
-There is only one model now, the jigglebones on the dress can be disabled with the dress bodygroup
-Increased size of tassets and improved rigging, aligned their bone rolls
-Adjusted size of lipstick to better match her original appearance
-Cleaned up hair and face textures

The old versions are available at the top of the submission page if you need them for your scene.

Update: 5 Jul, 2017 @ 1:59am

-Added Skyward Sword costume
-Eyes will no longer disappear when viewed from extreme side angles
-Eyelids now adjust dynamically with the view target as well as with the flexes
-TF2 Scale no longer requires the modified eyeball VMT files
-Alternate armor materials are now the default skin, original armor materials are now skin 2
-Fixed smoothing issue around the lips and cheeks

Update: 15 Jan, 2017 @ 10:44pm

-Removed prp_hair_root bone

Update: 13 Jan, 2017 @ 3:26am

-Updated default armor materials
-Fixed orientation of various jigglebones
-Adjusted eye AO to fix overshadowing when eyes are opened wide

Update: 25 Sep, 2016 @ 5:17pm

-Added proper AO map to eyes and improved eyeball materials
-Added a lightwarp to the skin and hair to improve light wrapping
-Added SquintLower and SquintUpper eyelid flexes
-NoseWidth is now a stereo flex (seperate left and right sliders)
-Added corrector shapes for MouthPucker
-Minor flex cleanup
-Widened the lipstick so her lips don't appear so pursed

Update: 19 May, 2016 @ 5:16pm

-Updated armor lightwarp

Update: 19 Apr, 2016 @ 3:17am

-Updated armor materials
-Fixed pixelated specularity on tongue

Update: 13 Mar, 2016 @ 3:20pm

2016 UPDATE:

-Models have been rescaled to match typical SFM scales
-Restored proper bone rolls from original skeleton
-Added hlp_hip as the pelvis helper
-Dress can now be toggled off as a bodygroup
-Fixed lipstick discoloration on lower mipmaps on Blue Maiden skin
-Fixed neck discoloration on Hilda skin
-Cleaned normal map on Light Bow

Update: 7 Sep, 2015 @ 1:59am

Initial upload.