Source Filmmaker

Source Filmmaker

Hyrule Warriors: Zelda
60 Comments
leelink18 19 Mar @ 8:03pm 
can you make this Zelda to a NPC
DB Studios 22 Dec, 2023 @ 11:00pm 
Permission to port to GMOD?
Zilla 3 Nov, 2023 @ 7:27pm 
Someone should upload all of the SFM models ragdolls to Garry's Mod!
obethguevara 10 Nov, 2022 @ 3:15pm 
Hi do you commissions?
immortalized. 9 Feb, 2021 @ 6:38pm 
I keep hoping to see you upload a Sheik model, Eventually. Lol. Good work as always.
AriBlackyy 4 Jun, 2020 @ 8:23pm 
your forgetting about her botw skin...
JoeFilms 13 May, 2020 @ 11:08pm 
So obviously I'm very late to this party but I'm having a bit of an issue. For some reason all of the models work fine except for the Zelda model itself. While her weapons (and the Skyward Sword model) appear and work fine, her own model only appears as an error and the console says it's "Not a .mdl file." Any idea how I should fix this?
ArctixSnowPup 15 Feb, 2019 @ 6:43am 
@Taco Alright thanks!
Taco  [author] 13 Feb, 2019 @ 9:26am 
@Rogue botw Zelda is being worked on but stalled atm, @redtail eyes should be red automatically with the hilda skin, edit her unique eye texture to change the color manually
ArctixSnowPup 8 Feb, 2019 @ 3:51pm 
I absolutely love your model, but I am having trouble changing the eye color on Hilda. Is there anyway to do it?
ROGUE413 24 Dec, 2018 @ 1:36am 
How goes it, friend? Is there any news on the Champion Zelda forefront?
Mei 16 Nov, 2018 @ 11:22am 
Nice :steamhappy:
󠁳⁧⁧ Spooky 13 Aug, 2018 @ 7:31pm 
:zombieseeyou:
Hans J. Cuff 13 Aug, 2018 @ 10:49am 
I just beat Zelda 1, and I actually did a backflip in excitement.
Mat! 2 Aug, 2018 @ 9:43am 
Thank you 🧡
Taco  [author] 1 Aug, 2018 @ 4:30pm 
ye it will be out eventually
Mat! 1 Aug, 2018 @ 6:47am 
is she still being worked on?
Taco  [author] 14 Jun, 2018 @ 9:44pm 
botw skin is being worked on
Mat! 29 May, 2018 @ 3:06am 
Nice, can't wait!
Taco  [author] 29 May, 2018 @ 3:05am 
Yeah eventually
Mat! 28 May, 2018 @ 4:40pm 
Are we gonna get an update for this one too to include the BotW skin?
Taco  [author] 19 Jul, 2017 @ 7:36pm 
Unsure, I didnt make that picture
EOEPeach 19 Jul, 2017 @ 7:13pm 
That makes sense, thanks for your fast reply!
Btw, is the temple in your first preview image a map in SFM or was it greenscreened? It looks really good, thanks again.
Taco  [author] 19 Jul, 2017 @ 5:33pm 
For something like that you are best animating the skirt manually, jigglebones aren't really meant for something like skirt physics anyway. The inclusion is really just for convenience, they were never meant to be a true substitue for manual animation. The way jigglebones work in Source is just too outdated.
EOEPeach 19 Jul, 2017 @ 4:31pm 
Is there a possibility you could make a version with more skirt movement? It seems too slow to catch up when Zelda is performing fast movements.
https://gfycat.com/FlakyGiddyAlpineroadguidetigerbeetle
It also seems like the top bit of the skirt doesn't jiggle? I don't mind clipping at all because it can be fixed, but I would really love it if it moved a lot more for action scenes.

Thanks so much for all your work on this so far, it's really amazing and by far the best model I've ever used from here. Keep it up! =)
EniKidu 18 Jul, 2017 @ 4:48pm 
ok, cool
Taco  [author] 18 Jul, 2017 @ 3:41pm 
probably not until I find better textures for it
EniKidu 18 Jul, 2017 @ 11:09am 
will you plan to port the skyward sword costume for link as well?
Taco  [author] 14 Jul, 2017 @ 1:51am 
I broke your stuff, sorry. Download for old models is at the top of the page for your project.
Taco  [author] 16 Jan, 2017 @ 7:54am 
no problem holmes
Odey555 16 Jan, 2017 @ 7:49am 
Omg you're a lifesaver! I had this animation I'd been working on for so long and was about to lose all hope! Thanks for going the extra mile for one of your subs <3
Taco  [author] 15 Jan, 2017 @ 10:46pm 
K, you should be able to reattach to model now and fix the hair (do it twice)
Taco  [author] 15 Jan, 2017 @ 10:23pm 
The bone isnt needed anymore, Im gonna push an update in a sec that completely removes it, reattaching should work correctly afterwards
Taco  [author] 15 Jan, 2017 @ 9:42pm 
its a jiggle bone, unbake procedural bones to modify it
Odey555 15 Jan, 2017 @ 9:25pm 
Sorry im not finding prp_hair_bone, where is it exactly?
Taco  [author] 15 Jan, 2017 @ 9:10pm 
ohh, reset the prp_hair_root bone, I had to change its orientation
Odey555 15 Jan, 2017 @ 9:01pm 
Well this is depressing after the little update the hair's gone all wacky :c
Benjamin Franklin 20 Nov, 2016 @ 11:18am 
Shoe body group?
Swervo 1 Feb, 2016 @ 11:04pm 
I've been trying to use this model but the hair is deforming every time I go to render or press undo. Any advice?
zl-28¹³ 22 Nov, 2015 @ 10:01pm 
This is so amazing!!!
Any chance you'll be able to upload Sheik or Agitha by any chance?
Mementos 16 Oct, 2015 @ 5:38am 
Thats awesome!
Nano 12 Oct, 2015 @ 9:24pm 
Good work.
Taco  [author] 12 Oct, 2015 @ 11:41am 
Heres Deity's sources, his flex format is the same and I already have his source uploaded so use this to study: https://dl.dropboxusercontent.com/u/48152709/Fierce%20Deity%20Source.zip
Des 12 Oct, 2015 @ 3:31am 
Can you share please QC file that you used to compile this model? I wanna see how to compile flexes.
Mr. Top Scholar 26 Sep, 2015 @ 1:13pm 
She's hawwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwd!
:epicstickman::ss13ok:
enzeruanimefan 17 Sep, 2015 @ 8:46am 
Yay, 2/3 of the Triforce SFM-able now!
Jeremy Clarkson 14 Sep, 2015 @ 1:35pm 
how do you load the bip rig
BLACKDISC 13 Sep, 2015 @ 1:49pm 
inb4 sued by Nintendo :treeoflife:
nikiv 13 Sep, 2015 @ 5:45am 
wow
Cam 11 Sep, 2015 @ 11:23pm 
My waifu is finally here <3