Age of Wonders III

Age of Wonders III

Quo's Specializations
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Update: 14 Nov, 2015 @ 5:07am

Update: 5 Nov, 2015 @ 6:50pm

Update: 5 Nov, 2015 @ 6:42pm

Update: 5 Nov, 2015 @ 6:23pm

Update: 5 Nov, 2015 @ 12:10am

GLOBAL
Several new icons have been put into place for a variety of Sin Master abilities.


INVOKE LUST
- Increased Research cost from 500 to 750

Update: 4 Nov, 2015 @ 3:13am

--- Introduction of the Sin Mastery spec ---


Sin Mastery.

Overall this new spec has 4 new spells. Also, a new ability for the Adept level has been introduced that interacts with Heretic status (more about that later tho).


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INVOKE ENVY. This spell gives about half of units in battle a random ability. Typical stuff is Fire Breath, Shadow Step, etc. The 1/2 of units who DO NOT receive a buff instead receive a debuff called Sour Grapes that debuffs their Happiness (i.e. out of envy). Here's where it gets interesting.

Units who are Heretics who receive Sour Grapes receive a special ability similar to Steal Enchantment. They can snatch the powerful buff granted by this spell and steal it for themselves, leaving the enemy unit with Sour Grapes instead. The idea is, with enough Heretics in your army, even if you roll terribly on this spell you could come out ahead, because your Sour Heretics can subsequently steal the best abilities from enemies before they can use them.

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SADISTIC LUST. This spell makes a target enemy mad with Lust for your nearby units. On its next turn it will lash out at one of them, and on contact will begin to Absorb Pain. This is a good thing for you and very powerful indeed if you use it carefully.

HOWEVER-- the SECOND time a unit strikes you in combat while it is Absorbing Pain, your unit falls for them and is instantly Seduced. So make this as much of a one night stand as possible, or else plan to kill the enemy unit quickly, lest you lose your own units to this spell.


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GLUTTON'S BELLY
This one is comparitvely straight forward. Target unit gets Swallow Whole and Nourishing Meal, but also loses Move Points. Units on Mounts cannot be affected.


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SUMMON SIN SPAWN
This spell summons a Sin Spawn, a mid level demonic creature with decent-ish attack strength. However, on reaching Gold medal it receives an ability called Maturation of Sin. If the Sin Spawn is hit by certain Sin spells, it will instantly evolve into a full grown demon of that type.

Here is where we run into current limiations:
- The spawned demons do not currently have icons
- The powers and abilities of the demons are very much in initial stages
- Only the Wrath spell works at this time for this purpose. I want to observe this spell very closely before implementing it further. Please report any weird issues with the Wrath spell related to ordinary units or with the Wrath Demon it summons

Update: 4 Nov, 2015 @ 3:06am

Update: 25 Oct, 2015 @ 2:44pm

Update: 24 Oct, 2015 @ 5:51pm

Official release of the Alpha version of Sin Adept.


SIN ADEPT
- Five new spells:


Sin Inherent 1
- Your leader and any heroes who join you are automatically marked as Heretics.


City of Greed
- Cost of T1 and T2s units goes up by 50%, but cost of T3 and T4 units goes down by 20%.


Bestow Sloth
- Target unit is healed 20 HP, but both target and leader lose ability to counter attack for 2 turns. Target is also branded a Heretic for life.


Bestow Blind Wrath
- Target goes out of control and begins attacking enemy units. However, target gets +7 Melee dam, Mind Control Immunity, and a chance to inflict Taunt on strike.


Invoke Pride
- All Heretics in Tactical combat receive +400 Happy +1 Res and Support Slayer until the end of combat.




Changes to LUNAR

- Minor updates to the Moonship unit and the Moon Cannon it fires

Update: 24 Oct, 2015 @ 5:44pm