Space Engineers

Space Engineers

[ATA] Compact Turrets
Showing 1-9 of 9 entries
Update: 11 Dec, 2016 @ 5:35am

-Set vanilla weapon reload times to vanilla values
-Fixed small ship gatling now has to reload every 180 rounds

Update: 10 Dec, 2016 @ 5:58pm

-Increased rate of fire on small ship turret from 400 to 600
-Increased compact missile turret volley from 2 to 4

Update: 10 Dec, 2016 @ 5:40pm

-Fixed bullet holes/impact effects not appearing
-Fixed weapons not using correct definitions
-Buffed RoF for all gatling turrets to 800rpm
-Slightly lowered component cost for compact turrets

Update: 15 Oct, 2015 @ 8:50am

-Changed workshop icon

Update: 10 Oct, 2015 @ 9:50am

-Increased 25x184mm max range from 1.5km to 2.5km
-200mm missile max range upped from 800m to 1.5km
-200mm missile max speed decreased to 600m/s from 700m/s
-200mm missile explosion radius upped from 4m to 5
-25x184mm ammo speed increased to 450m/s from 300

Update: 10 Oct, 2015 @ 9:21am

-25x184mm ammo max range upped from 800m to 1.5km
-Small ship fixed gatling ROF upped from 700 to 800

Update: 10 Oct, 2015 @ 8:03am

-1 Radio Comms component and 1 Detector added to build costs of both turrets
-Compact turret max range bumped up to 1.25km from 600m

Update: 10 Oct, 2015 @ 6:52am

-Increased ROF for both missile and gatling turrets

Update: 10 Oct, 2015 @ 6:46am

-Added small ship turrets (gatling and missile) as separate large ship blocks