Arma 3
NLMARSOF V2.187
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Update: 13 Dec, 2017 @ 12:00pm

Update: 16 Sep, 2017 @ 5:56am

Added expansion.pbo to the addons folder.

Update: 31 Aug, 2016 @ 9:32am

The Landrovers in their previous state needed some well deserved attention.
I ported them over from A2 in a couple of hours and never took the time to finnish them.
Now i did just that, here are some proper Landrovers.

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Changelog V2.186

Added : Landrover XD (MG),
Added : Landrover (Tan) XD/XD(MG)/WMIK version,
Added : Landrover White (UN) XD/XDMG version,
Added : Landrover Weapon Sounds,
Changed : SF uniforms additional dirt layers (worn look),
Changed : DPM Uniform (Color corrections),
Changed : Landrover engine to "300 TDI" with automatic transmission, wolf/XD models (no it doesnt have a supercharged 10.000 hp rocket engine),
Changed : Landrover Snorkel "object" (AirIntake),
Changed : Landrover Spare tyres are Fixable/Destroyable,
Changed : Landrover GS to XD,
Fixed : Landrover differential/gearbox,
Fixed : Landrover Taillights,
Fixed : Landrover Brake Lights,
Fixed : LandRover Hitpoints,
Fixed : LandRover side mirrors,
Fixed : Landrover Damage layers,
Tweaked : Landrover Weight distribution (Wolf/XD models average weight),
Tweaked : Landrover Suspensions/Dampers,
Replaced: Landrover vehicle mounted M2 with M240,
Updated : Landrover Detail textures + layers.

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Update: 7 Aug, 2016 @ 5:34am

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Changelog V2.185

Added : BluForce model M81/Multicam uniform/Groups (4 man Specialist teams),
Added : BluForce model Survival Divers M81/Multicam,
Added : CombatLifeSafer armpatches,
Changed : Amphibious Groups (Drivers can abandon ship and evade),
Fixed : mod not loading : cause faulty texture path (Circular Dependency).

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Update: 3 Aug, 2016 @ 9:32am

Fixed : mod didnt load,
Removed : BluForce Multicam worn uniform.

Had to roleback to make it load again, uniforms will be added in a later release.

Update: 3 Aug, 2016 @ 8:09am

Changelog V2.182

This is a test release caused by a steam update the mod didnt show up in the editor anymore.
Some new stuff is not finalized yet.

Added : extra motorized Group (CFG Groups),
Added : Balaclava/CombatGoggles,
Added : Bluforce (multicam) uniform type,
optimized : Combat goggles elastic band,
Changed : Rifle optics to a more obvious model,
Changed : Multicam Texture,
Changed : LandRovers (under the hood),
Fixed : HK-MP5 side rails removed,
Fixed : Landrovers had amazing cargo capability's,

Update: 19 Jul, 2016 @ 12:42pm

Changelog V2.18

Added : Zues Compatibility,
Added : Editor Previews,
Added : Suitpacks in correct camo (Dropped clothes),
Fixed : Remaining Suitpacks,
Fixed : F-37 (Thunder) renamed F-35C (CAS).

Update: 13 Jul, 2016 @ 7:31am

Fixed : Forgot to turn on some detail layers,
Prepared : CH-47F crew layout (co-pilot and gunner are switched.. as in the Huron),
Updated : CH-47F base layers.

Update: 11 Jul, 2016 @ 12:57pm

Changelog V2.17

Added : Apex Dependancy,
Added : Vehicle in vehicle compatibility,
Added : F-35 "Joint Strike Fighter" "Made by Olli Koskelainen" (http://www.armaholic.com/page.php?id=27151),
Added : Mali Mission "Multicam" Units, Uniforms, Helmets and Backpacks,
Added : Expansion.pbo (Readme in optional folder),
Added : extra names to names.hpp,
Added : UN vest + Helmet,
Added : Additional Ammo types to the HK-MP5,
Added : Light Machinegunner to all groups,
Added : Anti-Air Operator to all groups,
Added : AA-AmmoBearer to al groups,
Added : Small amount of weapons/ammo to CH-47F in case of emergency,
Changed : Ammo crate model,
Changed : Ammo crates inventory updated,
Changed : Vehicle Inventory (Standardized all vehicles inventory with current weapons/ammo),
Changed : cfgGroups extended,
Changed : M-Squadron Coverall color/exposure,
Changed : Infantry weapons to new Apex update "HK416/417's",
Changed : Vehicles color/exposure (A3 Apex update),
Changed : Equipment color/exposure,
Changed : LandRover's Cargo positions (FVV),
Changed : Mod's Logo + visibillity increased,
Changed : Nomex Coveralls ui Icons,
Changed : AmmoBags Loadout (Camouflaged bags and Single color bags have slightly different loadouts due to the M-Squadron's HK-MP5's),
Changed : CH-47F Freedom of movement in cargo during flight (switch seats),
Changed : Much more that i forgot to document,
Fixed : Carrera Goggles class inherit (glass),
Fixed : CH-47F Advanced Flight Model,
Fixed : CH-47F Damper issue,
Fixed : CH-47F Rear wheel steering (disabled for now),
Fixed : AT soldiers can handle their NLAW in a responsible way now, it is given back to them,
Fixed : Carrera Goggles class inherit,
Fixed : Nomex coverall's arm patch flickering over distance,
Removed : CH-47F Walkable Hull (blocked 50% of downwash) see no reason to maintain it with current vehicle in cargo setup,
Removed : Dependancy's RH_M4 and RH_acc,
Removed : Some Duplicates.

Update: 9 Apr, 2016 @ 1:27pm

Added : SH-14D ACE3 Fastrope compatibility,
Added : CH-47F ACE3 Fastrope Compatibility,
Added : CH-47F ACE3 Cargospace Compatibility,
Added : C-130 ACE3 Cargospace Compatibility,
Added : CH-47F Roadway Lod (walkable hull) not in flight,
Added : CH-47F "Gray" (new paint scheme),
Added : CH-47F Window Whiper on middle window,
Added : C-130 Hercules,
Added : LandRover (GS),
Added : LandRover (WIMIK),
Fixed : SH-14D Weight decreased,
Fixed : CH-47F Weight increased,
Fixed : CH-47F Altimeter,
Fixed : CH-47F Ramp (hight difference when ramp was open),
Fixed : CH-47F Ramp "ServoSound" synchronized with ramp speed,
Fixed : CH-47F rotorblur color Correction,
Fixed : CH-47F and SH-14D External textures,
Fixed : CH-47F and SH-14D SMDI layers (slight color differences),
Fixed : CH-47F SlingLoad Weight distribution,
Fixed : CH-47F Co-pilot more privileges (Pilot Controls),
Removed : Infantry (Opfor Models),
Changed : Mountain Leaders to Infantry,
Changed : CH-47F Increased Fording depth,
Changed : CH-47F RotorBlades texture,
Changed : SH-14D Sound Startup sequence,
Changed : SH-14D Sound Engine "Pitch" decreased (no more wasp on steroids),
Changed : All Vehicles (UN paint schemes) Latest color scheme (Mali Mission ?),
Changed : Mountainleaders uniform national flag size reduced + relocated,
Changed : Infantry Names random (Dutch Names),
Changed : Mountainleaders uniform Camouflage (increased exposure),
Changed : Fennek Vehicle woodland Retextured,
Changed : M81/DCU Backpacks and helmet Camo sizes equalized.