Xenonauts

Xenonauts

Reinforcements v1.1
Showing 1-6 of 6 entries
Update: 4 Oct, 2019 @ 11:15am

Removed MOD folder to enable mod to work as intended.

Update: 1 Oct, 2019 @ 9:11am

Failed left the mod folder in the zip file.

Update: 21 Oct, 2015 @ 4:10pm

16 Xenonauts can now be in the Shrike and Valkyrie.

Update: 21 Oct, 2015 @ 2:05pm

Took folder out of zip file. Now the mod installer can recognize the mod.

Update: 20 Oct, 2015 @ 1:31pm

Fixed any compatibility issues if any, with any other mod using aircraft.xml file.

Only incompatibility are if any mod that modifies 'airplane.human.chinook' cell.

Update: 20 Oct, 2015 @ 12:07pm

Initial launch a success!