Counter-Strike 2

Counter-Strike 2

de_ringstad [ARRESTED DEVELOPMENT]
Showing 1-10 of 35 entries
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Update: 7 Jun, 2016 @ 5:37pm

Update: 30 May, 2016 @ 11:27am

*closed off an entrance from squeeky to bsite
*closed off one entrance to a site
*closed off one entrance to mid from CT
*split bottom floor of restaurant
*moved boost for T's up so there are fewer entrance points to CT mid

Update: 7 May, 2016 @ 5:53pm

Playtesting update

Update: 29 Apr, 2016 @ 1:46pm

*b connector expanded
*fixed graphical issues
*changed lighting
*raised cat in b to reduce cover
*cut off part of heaven on b site
*expanded ct A entrance

Update: 25 Apr, 2016 @ 12:32pm

+Graphics upgrade B site sniper
+Added second floor to restraunt for visuals
~Changed the shape of mid fountain
~Remade train platforms below a site
+train line behind CT spawn
+Buildings beside B site
~cleaned up edges around ATM machines
~changed the position of some buildings on the side of mid
+market next to restraunt

Update: 22 Apr, 2016 @ 11:46am

*playtesting version pre update

Update: 28 Mar, 2016 @ 8:19am

*added armored trucks to make mid more even
*fixed a couple problems
*fixed player models
*added a radar
*made the houses on left mid look presentable
*probably some other stuff

Update: 18 Mar, 2016 @ 4:10pm

*Moved Bombsites for balance
*updated to new de_nuke props
*changed squeaky to an office
*added details
*reworked A site roof
*made the area under scaffolding off limits
*added more buildings to the skybox
*smoothed out some areas
*updated to new de_nuke textures
*reworked b site and connector to balance cover for both teams
*other shtuff

Update: 16 Feb, 2016 @ 4:55am

*added clipping on restraunt roof
*barricaded sides of mid to prevent over-flanking and balance issues

Update: 15 Feb, 2016 @ 4:13pm

*added cover A connector
*moved B site toward CT spawn
*added details CT site