Project Zomboid

Project Zomboid

Project Zomboid Expanded (OUTDATED)
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Update: 25 Sep, 2017 @ 11:01am

BUGFix: 'recipe Open Box of 9mm Bullets' - instead of resulting 60 ammo, it gave 60 ammoboxes when opened.

Update: 23 Sep, 2017 @ 10:07am

Mod Version Upgrade to 1.72 Alpha
Game Build: 38.15(Pre-Vehicles Build)


Changes:
  • New Texture for mod item 'Mossberg 500'.
  • New 3D Models for mod items 'M4A1 Carbine', 'Machete'.
  • New 3D Model for base item 'Crowbar'.

  • Balanced 'M4A1 Carbine' & 'M4A1 Carbine Heavy Barrel' CriticalChance & HitChance (reduced values).
  • Balanced profession 'Soldier' by increasing trait points to spend 10>16.
  • Overrided vanilla recipes, removed duplicated recipes from the crafting menu.
  • Overrided vanilla cooking recipes, 'Machete' can be used now to slice certain food items and butcher animals.
  • Changed 'Weapons' category to 'Firearms' in Crafting Menu.
  • Changed 'Gun magazine' display name to 'Firearms magazine'.
  • Changed base recipes, mod's empty & full alcohol bottles can now be used to craft 'Molotov Coctail'.
  • Increased required nails amount to craft 'Spiked Baseball Bat' 5>10.
  • Added more fixers for 'Telescopic Baton', can be now fixed also with Metal Tube and Wire.
  • Added new magazine 'Firearms magazine' to learn more recipes for firearms.
  • Added new items 'Big Torch' & 'Battery (9-Volt)', better light source than basic flashlight and uses 9-volt battery as fuel.
  • Added new firearm 'S&W Model 629 .44 Magnum', slow but powerful handgun.
  • Added new ammotype '.44 Magnum ammo' for new firearm 'S&W Model 629 .44 Magnum'.
  • Added new ingredient 'Cocoa'.
  • Added new drink with recipe to beverage 'Hot Chocolate', 'Hot Milk Chocolate'.

  • Added new ammotype '.223 Remington ammo' (does not appear in-game yet)
  • Added new firearm 'Glock 17' & 'Glock 17 +Silencer', 9mm handgun. (does not appear in-game yet)
  • Added sound effects for firearm 'Glock 17'
  • Added 3D Model for 'M4A1 Carbine Silenced' (does not appear in-game yet)
  • Added recipes to craft ammo (does not appear in-game yet)

    Bugs/Fixes:
  • Fixed LUA error occured with file 'PZEReloadMagazine.lua'.
  • Fixed bug when attaching or installing conversion item to a firearm, condition or weapon upgrades no longer reset.
  • Fixed issue with firearms recipes, now only players who has learned these recipes can install/attach upgrades to firearms.
  • Fixed issue with mod's script loading, game is now loading mod scripts faster to prevent FPS drops caused by many mod items in containers near player.

Report Bugs: PZE BugTracker

Update: 10 Sep, 2017 @ 8:50am

Update: 10 Sep, 2017 @ 7:21am

Mod Version Upgrade to 1.6 Alpha
Game Build: 37.14

Mod is now working with the latest game build 37.14.

Update: 24 Jul, 2016 @ 4:01am

  • Added more item spawn points for 'AI L96 A1' & '7.62 NATO Ammo'

Update: 22 Jul, 2016 @ 12:12am

Mod Version Upgrade to 1.5 Alpha
Game Build: 34.28


Changes:
  • Ammo is now handled as single units, not as stacked units anymore
  • Spawns now random amount of ammunition
  • Ammo boxes have changed (You can 'Unpack' ammo boxes, 'Take 1/4' and 'Fill' boxes which ain't full)
    Ammo boxes are splitted x4 parts and names now contain (Full)>(Almost full)>(Half full)>(Quarter full) texts, depends how many ammo left in the box

  • BUGFix : When attaching weapon parts on weapon, upgraded weapon parts or weapon condition no longer reset

  • New weapon type created 'Bolt Action Rifle' (whole new reloading/shooting/racking actions)
  • New gun ('AI L96A1')
  • New conversion guns ('Remington 700 +Straight Pull Bolt', 'Mauser M 98 +Straight Pull Bolt', 'Colt M4A1 +Heavy Barrel', 'AI L96A1 +Straight Pull Bolt')
  • New conversion weapon parts ('Standard Pull Bolt'/'Straight Pull Bolt', 'Standard Barrel'/'Heavy Barrel')
  • New recipes ('Install Standard Pull Bolt', 'Install Straight Pull Bolt', 'Install Standard Barrel', 'Install Heavy Barrel')
  • New action 'Unload' to unload reloaded ammo from guns and magazines
  • New occupation 'Housewife'
  • New traits 'Gun Hobbyist' 'Gun Professional'
  • New icons ('STANAG Magazine', 'Mauser M98 Magazine', 'Standard Barrel', 'Heavy Barrel')
  • New occupation icon 'Bartender'
  • New sound effects (Remington 700, Mauser M 98, AI L96A1)

  • Balanced weight of ammo boxes
  • Balanced weight of guns
  • Synchronized bullet weights to ammo boxes

  • Changes on occupation 'Soldier'
  • Changed item name 'Beretta' to 'Beretta M9'
  • Changed item name 'Silenced Beretta' to 'Beretta M9 +Silencer'
  • Changed 'Mauser M 98' and 'Remington 700' weapon type to 'Bolt Action Rifle'
  • Changed Beretta M9 clip size 12 > 15

Update: 27 Feb, 2016 @ 8:51am

Mod Version Upgrade to 1.4 Alpha
Game Build: 33.20

Changes:
  • Mod now support Normal and Hardcore 'Reload Difficulty' settings
    Suggested to change your in-game settings (Options>Reloading>Reload Difficulty>Normal) for better game experience

  • New occupation 'Bartender'
  • New trait 'Cocktail Mixing'
  • New weapon (Colt M4A1 Carbine)
  • New weapon parts (Tactical Light, Foregrip)
  • New items (STANAG magazine, Beretta magazine, 5.56x45mm NATO ammo, Shot Glass, Drinking Glass, Tall Drinking Glass, Pipet, Poison)
  • New drinks (Tonic Water, Beers, Rum, Tequila, Gin)
  • New foods (Olives, Lemon Slice, Lime, Lime Slice)
  • New occupation skill levels for 'Soldier' (Aiming +4, Reloading +4, Blunt Maintenance +3)
  • New recipes (Tequila Shot, Tequila Shot /w Lemon Slice, Vodka Shot, Whiskey Cola, Vodka Cola, Rum Cola, Gin Tonic)
  • New sounds (Mossberg 500, Colt M4A1 Carbine)
  • New ability to dose poison (Herbalist knows how to produce deadly poison from white berries, it is barely detectable but very deadly poison)
  • Fixed recipe 'Gather Gunpowder' now works on all bullets
  • Fixed 'Belt with Holster' now always appear at equipped items section of the inventory panel
  • Fixed when attaching/de-attaching silencer weapon condition no longer reset
  • Added fixers for all weapons
  • Added occupation icon for 'Soldier'
  • Added and updated item tooltips
  • Added STANAG magazine, Beretta magazines to loot table
  • Added Choke Tube Full, Choke Tube Improved to loot table
  • Removed 'Soldier' occupation learned recipes to craft smoke- and pipe bombs
  • Removed 'Bartender' starting items: Double-Barreled Shotgun, 24x12 Gauge Buckshot shells
  • Increased weight of ammo boxes
  • Reduced weight of bullets (0.0>0.00)
  • New LUA for item spawns (improves compatibility with other mods)
  • New LUA to remove base. weapons, ammo, weapon parts (improves compatibility with other mods)
  • Vanilla item changes: (pops now appear as Lemon Soda, Cola & Light Cola)

This update require new game in order to work, savegames won't work properly

Update: 12 Jan, 2016 @ 5:39pm

Mod Version Update to 1.3 Alpha

Changes:
  • Updated to work with build 33.13!
  • All vanilla weapons have been replaced and modified (list at bottom)
  • 1 New ranged weapon: Mossberg 500 - Pump Shotgun
Pistols: Beretta, Silenced Beretta
Shotguns: Double-Barreled Shotgun, Sawed Off Shotgun, Mossberg 500
Rifles: Remington 700, Mauser M 98

Update: 7 Jan, 2016 @ 6:28pm

Mod Version Update to 1.2 Alpha

Changes:
  • New melee weapon: 'Telescopic Baton'
  • Little changes to Machete.
  • Bunch of new icons for mod & vanilla items.
  • New item 'Holster'
  • New recipe 'Attach Holster into Belt'
  • Renamed Schoolbag > Backbag.
  • Fixer for 'Telescopic Baton'
  • Police Officer now spawn with Telescopic Baton.
  • Updated SuburbsDistributions

Update: 6 Jan, 2016 @ 9:38am

Changes:

  • Added 1 new melee weapon: 'Machete'
  • Soldier profession now grants random army title for the character when entering game.
  • Soldier now spawn with 'Machete'
  • Replaced some vanilla & mod -item icons.
  • Fixer(s) for 'Silenced Pistol' & 'Machete'
  • Updated SuburbsDistributions