Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
???
But.. There's always an chance that PZE is compatible with other mods, it depends much about the mod's type. Since we've overrided original base scripts and LUAs strictly it usually breaks other mods.
Take a peak at change notes and starting new game is recommended, this update brings a lot of changes.
Also i've spent time on modeling firearms and texturing them. New model for M4A1 Carbine coming, there's also model for silenced M4A1 Carbine. This means i try to fulfil requests you guys leave at the suggestions, so silencer can be attached into M4A1 Carbine in the future like Leviathan suggested, but there's gonna be little balancing work with that so it'll not be too over powered.
Have a peak to our new models : http://puu.sh/xGxzi/fbf5985306.jpg
~8 hours of training with blender i would say it's usable for this purpose, i might could have started with something little easier example beretta but i decided to have some challenge, L96A1 model i made for test is so ugly that i'am going to re-make it later.
I am not sure yet how we're going to deal with the poison. Our current plan is to make it very unnoticeable so even the assasin himself can eat or drink something he have been poisoned by mistake if they get example confused which drink contains poison. "Karma has joined the server"
But in case you seriously consider PZExpanded would be the mod you've looking for your server, i could focus to finish poisons ASAP.
Would the poisoned beverage have a poison symbol? Would there be anyway to tell if something was poisoned? I really like the concept.
Leviathan , i've worked my ass off whole day coding the mod etc. and at first i was unable to find any stuttering before i made a test run with my laptop (my PC is OP clearly), it really does that when you enter the zone where's more or less items from PZE in containers. This isn't fully on us, they've made many changes in the codes in last patches and i've done a lot of tests and re-coding to make it run better and smoother, also found couple of bugs which came along when base code have been changed. Stay tuned, pushing an fixer update out soon as possible.
We've now published PZExpanded Alpha 1.6 for current game build (37.14). Mod should be now fully functional and playable again but new items etc. are not published yet in this update, we just wanted to make the mod work again so enjoy! We are sorry that we have been too busy to focus on this mod, but now we are going to give more of our precious time for this mod since there's so many users complaining that they're unable to play whole game because our mod was outdated, thanks for the support and interest about our mod.
Please inform us in case you found any bugs in the mod, we've quick tested it before publishing and no bugs nor errors found in that process.
Enjoy the mod & have fun! More things are on their way to come, example 44. Magnum ;)
Hope to see it up and running again soon !
We're planning to hit it back up when devs push the vehicle update out, we have great ideas to improve the mod but we need to wait till the update is out. There's also possibility that i'll update the mod for current build if i have time. Sorry but we have been very busy irl so this mod haven't got enough attention from us but great to see people are interested about the mod!
View Change Notes
I am unable to open the crafting menu. I also get a red notification box in the bottom right.
If it is some kind of console that could tell what happened, I'd love to share the details if I knew how to open it. :s
I was only using this mod in the test by the way.
View Change Notes
Unfortunately, it does not cooperate with "Easy Access 1.1" together.