Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Showing 91-100 of 107 entries
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Update: 12 Feb, 2016 @ 3:48pm

Update: 10 Feb, 2016 @ 7:08pm

Archvile, Pacman, both Dragons, and Uboa Kingpin now have 5,000 HP.

Gamesaba Domo now has 7,000 HP.

TFC Pyro no longer uses a SLVBase function (my bad, hehe).

Hopefully fixed undo problem. Still needs to be tested on other computers.

Ichyhakase, Ichybarney, Ice Hakase, Hakase, Wrench Hakase, Crowbar Hakase, and Tau Cannon Hakase say more things.

Rustbot now has 700 HP.

Tau Cannon Hakase now has 1,000 HP.

Furby now has 1,000 HP.

Update: 8 Feb, 2016 @ 8:05pm

Added TFC (Team Fortress Classic) SNPCs. They are still a little buggy at the moment, remember, my time to make this is fairly limited.

Update: 4 Feb, 2016 @ 4:32pm

Renamed Honebuto "Skeleton", only because its name changes throughout the maps.

Renamed White Hakase "Ice Hakase".

Kintama and Bakegaku are now killable.

Pengybot and Onos are now SNPCs, so they function better.

Multiple of the same NPC can play the custom sound timer, instead of just one.

Tau Cannon Hakase now uses a custom sound timer.

Mr. Kimo no longer gets stuck on enemies.

Updated Hakase's model.

Update: 23 Jan, 2016 @ 9:28am

Update: 21 Jan, 2016 @ 6:39pm

Added new sound filles.

Fixed sounds with invalid sample rates.

Update: 20 Jan, 2016 @ 3:18pm

Fixed Blue Gonome being called Archvile.

Fixed a texture.

Update: 19 Jan, 2016 @ 3:20pm

Nerfed (slightly) Samurai, Mafia Grunt, and Onos.

Mafia Grunt will randomly either spawn with a shotgun or a tommy gun.

Added ten second timer for chat text to appear, so you will most likely see the text on joining the game.

Update: 18 Jan, 2016 @ 8:25pm

Added Sveco Ranger (with hostile version).

Added Mini Ninja (with friendly version).

Fixed Friendly Moripo.

Update: 18 Jan, 2016 @ 3:12pm