Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Showing 81-90 of 107 entries
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Update: 3 Apr, 2016 @ 11:41am

Removed corpse-remove feature for Gargantua-based NPCs, as it's pretty redundant.

Update: 2 Apr, 2016 @ 1:31pm

Added spawnmenu option (under the DrVrej tab) to disable/enable NPC corpse disappearing.

Update: 31 Mar, 2016 @ 6:31pm

Update: 29 Mar, 2016 @ 7:48pm

Made Dragons more like the Uboa ones.

Made Gorilla more like the Uboa one.

You'll probably see how.

Update: 28 Mar, 2016 @ 10:24am

Updated thumbnail.

Dragon beams now make the right sound at a different pitch.

SNPCs that emit the red blood particle no longer create the green blood decal.

Minigun MTM-8 and Pengybot no longer bleed.

Update: 26 Mar, 2016 @ 1:27pm

Dragons and Archvile now have soundtracks.

You don't have to have HL:S for the VJBase SNPCs to show up anymore, and you don't have to have VJBase for the HL:S NPCs to show up.

VJBase SNPCs now appear in VJ spawnmenu tab.

Update: 12 Mar, 2016 @ 11:59am

Itty bitty teeny tiny tweaks nobody would notice.

Update: 26 Feb, 2016 @ 3:54pm

Fixed TFC Pyro. (hopefully)

Addon now adds the flamethrower particle.

Update: 12 Feb, 2016 @ 7:09pm

Update: 12 Feb, 2016 @ 4:41pm