Left 4 Dead 2

Left 4 Dead 2

Dark Amusement Campaign
Showing 11-20 of 65 entries
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Update: 27 Nov, 2024 @ 2:48pm

Fixed assorted bugs. Updated deathfall cameras on map1 to have more variety. Updated lighting on map3 to have less overhead lights and more lower lights. General fix up of multiple minor issues on map3.

Update: 25 Nov, 2024 @ 11:08am

Added more weapons to most saferooms to increase choice options for respawning or versus.

Update: 24 Nov, 2024 @ 3:46pm

fixed precache issues from last update. Fixed some texture issues. Added sensors to all the toilets. modified test of strength event on map 2, assorted minor fixes.

Update: 21 Nov, 2024 @ 2:02pm

Updated map2 to fix dialog issues. Rebuild event randomization on map5 prior to finale. Added more event options prior to finale. Added waiting overlay to finale. Fixed assorted nav isues and reworked some of the infected only vents and areas.

Update: 14 Nov, 2024 @ 1:17pm

Fixed texture isses on m1 and 2. Fixed population issues on m3. Fixed item spawning issues on m3. Fixed remarkables for stairs to work correctly for random path on m4. Fixed audio bug on m5.

Update: 8 Nov, 2024 @ 12:34pm

All finale scripts on all difficulties on all wipe values are now working. Overlays added to finale to make goals of current stage more clear. More equipment in finale areas. New lighting to the first ramp room on map 5.

Update: 25 Oct, 2024 @ 3:49pm

Updated some models in map1. Updated and applied special tools textures for better walking noises on clips over stairs and things. Updated mission file to get correst arms for infected skins in versus.

Update: 11 Oct, 2024 @ 3:51pm

Fixed finale script so it should no longer break if the body searching phase is skipped based on difficulty/wipes.

Update: 26 Sep, 2024 @ 4:28pm

I totally didn't add a gaslighting model to the maze map.

Update: 6 Sep, 2024 @ 12:13pm

changed some models. Fixed script error that was crashing map1. Fixed nav in map5 so infected should be better at going through doorways.