Left 4 Dead 2

Left 4 Dead 2

Dark Amusement Campaign
Showing 31-40 of 65 entries
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Update: 3 May, 2024 @ 4:20pm

Custom remarkables and dialog using official system, added for maps 1-4. Models added (hanging toilet and taco bucket). Some map redesigns to work with dialog options. Missing textures added.

Update: 8 Mar, 2024 @ 4:21pm

fixed assorted issues, mostly ladders and cubemaps on all maps. Fixed event triggers on map 5. Improved lighting on map 3.

Update: 1 Mar, 2024 @ 4:00pm

Updated textres and lighting for map 2 and 4. Map 4 extreme overhaul to lighting and navigation.

Update: 22 Feb, 2024 @ 5:46pm

with the correct file for map 4 this time.

Update: 22 Feb, 2024 @ 3:31pm

fixed nav issues, and nav population lables on map 1, added new custom textures to map 2, lots of optimization applied to map 4, some new textures on map 5.

Update: 21 Feb, 2024 @ 4:03pm

Gnome Proofing of all maps 2-5 added. Map 4 more textures to improve maze navigation. Map 5 Gnome deposit and fireworks. Assorted bug fixes.

Update: 9 Feb, 2024 @ 4:24pm

fixed assorted problems on all maps. improved sun particles and placement. Increased overall lighting on map 2. Fixed assorted item placement issues.

Update: 7 Feb, 2024 @ 4:29pm

added custom music scripts. Added custom particle effects including suns to maps 1,2, and 3. Changed lighting on those maps to match presence of sun. Rebuilt billboard on map 1.

Update: 2 Feb, 2024 @ 3:12pm

Updated finale. Added music sound file for finale map. Fixed a bunch of errors that were found during playtesting.

Update: 31 Jan, 2024 @ 4:33pm

Fixed most of the missing textures. Fixed assorted issues on all maps. Added more scripts/events to finale map before finale.