Left 4 Dead 2

Left 4 Dead 2

Dark Amusement Campaign
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Update: 9 Jan @ 3:31pm

Fixed bracket typos in mission file, versus section. Removed filenames using mapspawn_mapname, so they don?t load when maps without built stringtables load (which is a bug caused by the other map). So files should no longer be inappropriately loading on other maps that didn't use buildstringtables. Removed some model randomization to improve performance.

Update: 23 Dec, 2024 @ 1:43pm

Fixed a few minor errors, added a missing attraction sign on map 2.

Update: 22 Dec, 2024 @ 9:58am

The map 1 intro has finally had all the bugs fixed (I hope).

Update: 19 Dec, 2024 @ 11:34am

Minor change to intro to prevent startting with slow movement bug.

Update: 18 Dec, 2024 @ 12:02pm

updated loading poster

Update: 15 Dec, 2024 @ 4:33pm

Fixed the intro camera bugon map1 for real this time. Minor script fix to remove overlays properly on map 5 when there is a wipe during the finale.

Update: 12 Dec, 2024 @ 12:41pm

fixed minor issue with intro camera randomization on map1

Update: 11 Dec, 2024 @ 5:09pm

Fixed camera bug on map1 for introduction. Map 5 now has script based witch spawning for more variety in spawn locations.

Update: 1 Dec, 2024 @ 1:24pm

Fixed visual issues on m4 starting saferoom. Fixed vent and vent nav issues on map3.

Update: 29 Nov, 2024 @ 12:16pm

fixed map2 corpse tripping hazard, covered rescue closet fenced in area, and minor nav issues related to rescue closet. Fixed map sounds on map3 to match changes. Updated map 5 so "press the button" dialog at first gate will repeat if players haven't pressed the button yet.