Left 4 Dead 2
Red City
Mostrando 1-9 de 9 aportaciones
Actualización: 29 JUN 2016 a las 4:33 p. m.

Campaign complete.

Added poster/description/logos.
Major update to visuals and gameplay of Level 2.
Updates and bug fixes to visuals and gameplay of Level 1.

Actualización: 10 MAY 2016 a las 3:26 p. m.

Re-uploaded the optimized version of Level 1.

Actualización: 10 MAY 2016 a las 3:05 p. m.

Level 1 updated with complete visuals.
Bug reports/improvement suggestions welcome.

Actualización: 5 ABR 2016 a las 5:47 p. m.

Basic textures have been added to Level 2.
Minor bug fixes.
Minor gameplay changes to Level 2.

Future updates will continue to focus on visuals and minor gameplay tweaks.

Actualización: 28 MAR 2016 a las 1:35 p. m.

> Nav mesh fixed in areas that were previously broken.
> Balanced gameplay difficulty in both levels
> Added basic textures to level 1 [Red Streets]
> Small changes to level architecture
> Minor tweaks to weapon placements

Actualización: 3 MAR 2016 a las 9:31 a. m.

Changed in-game Campaign description to fit the level

Actualización: 3 MAR 2016 a las 9:18 a. m.

Minor improvements to the gameplay of "Red Street" and "Red Roof".

Major future updates will involve an Aesthetic pass as well as gameplay improvements.

Actualización: 28 FEB 2016 a las 12:12 p. m.

"Red Street" and "Red Roof" level has been updated with gameplay.

Future updates will involve an Aesthetic pass as well as gameplay improvements.

Actualización: 12 FEB 2016 a las 8:08 p. m.

Basic gameplay implementation to the first level of the campaign.

Leve name: Red Streets