Left 4 Dead 2

Left 4 Dead 2

Red City
Viser 1–9 av 9 bidrag
Oppdatering: 29. juni 2016 @ 16.33

Campaign complete.

Added poster/description/logos.
Major update to visuals and gameplay of Level 2.
Updates and bug fixes to visuals and gameplay of Level 1.

Oppdatering: 10. mai 2016 @ 15.26

Re-uploaded the optimized version of Level 1.

Oppdatering: 10. mai 2016 @ 15.05

Level 1 updated with complete visuals.
Bug reports/improvement suggestions welcome.

Oppdatering: 5. apr. 2016 @ 17.47

Basic textures have been added to Level 2.
Minor bug fixes.
Minor gameplay changes to Level 2.

Future updates will continue to focus on visuals and minor gameplay tweaks.

Oppdatering: 28. mars 2016 @ 13.35

> Nav mesh fixed in areas that were previously broken.
> Balanced gameplay difficulty in both levels
> Added basic textures to level 1 [Red Streets]
> Small changes to level architecture
> Minor tweaks to weapon placements

Oppdatering: 3. mars 2016 @ 9.31

Changed in-game Campaign description to fit the level

Oppdatering: 3. mars 2016 @ 9.18

Minor improvements to the gameplay of "Red Street" and "Red Roof".

Major future updates will involve an Aesthetic pass as well as gameplay improvements.

Oppdatering: 28. feb. 2016 @ 12.12

"Red Street" and "Red Roof" level has been updated with gameplay.

Future updates will involve an Aesthetic pass as well as gameplay improvements.

Oppdatering: 12. feb. 2016 @ 20.08

Basic gameplay implementation to the first level of the campaign.

Leve name: Red Streets