Left 4 Dead 2

Left 4 Dead 2

Red City
Showing 1-9 of 9 entries
Update: 29 Jun, 2016 @ 4:33pm

Campaign complete.

Added poster/description/logos.
Major update to visuals and gameplay of Level 2.
Updates and bug fixes to visuals and gameplay of Level 1.

Update: 10 May, 2016 @ 3:26pm

Re-uploaded the optimized version of Level 1.

Update: 10 May, 2016 @ 3:05pm

Level 1 updated with complete visuals.
Bug reports/improvement suggestions welcome.

Update: 5 Apr, 2016 @ 5:47pm

Basic textures have been added to Level 2.
Minor bug fixes.
Minor gameplay changes to Level 2.

Future updates will continue to focus on visuals and minor gameplay tweaks.

Update: 28 Mar, 2016 @ 1:35pm

> Nav mesh fixed in areas that were previously broken.
> Balanced gameplay difficulty in both levels
> Added basic textures to level 1 [Red Streets]
> Small changes to level architecture
> Minor tweaks to weapon placements

Update: 3 Mar, 2016 @ 9:31am

Changed in-game Campaign description to fit the level

Update: 3 Mar, 2016 @ 9:18am

Minor improvements to the gameplay of "Red Street" and "Red Roof".

Major future updates will involve an Aesthetic pass as well as gameplay improvements.

Update: 28 Feb, 2016 @ 12:12pm

"Red Street" and "Red Roof" level has been updated with gameplay.

Future updates will involve an Aesthetic pass as well as gameplay improvements.

Update: 12 Feb, 2016 @ 8:08pm

Basic gameplay implementation to the first level of the campaign.

Leve name: Red Streets