XCOM 2
Necromancer Class
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Update: 27 Jul, 2016 @ 10:13pm

Update: 15 May, 2016 @ 7:44pm

Update: 7 May, 2016 @ 8:18pm

Update: 8 Apr, 2016 @ 11:07pm

Update: 8 Apr, 2016 @ 6:40am

Update: 3 Apr, 2016 @ 10:13pm

Update: 28 Mar, 2016 @ 11:36pm

Update: 28 Mar, 2016 @ 11:33pm

Update: 20 Mar, 2016 @ 10:30pm

Update 2.0:

Good news, everyone! :D
- A self destruct button for the zombies added. There is no way you can be stuck in a mission anymore.

- "Cause Panic" Is in. It's supposed to panic a few enemies in radius, but for now it only works on one creature. I'm adding it because one is better than none. Will fix later.
- Balancing changes: fireball, lightning and storm now have limited range. Storm doesn't have direct damage, only applies the effects. Didn't have much time for this. Will polish later.
- Other small bug fixes.

Update: 9 Mar, 2016 @ 10:23pm