XCOM 2
Necromancer Class
Showing 21-30 of 33 entries
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Update: 8 Mar, 2016 @ 10:33pm

Update: 6 Mar, 2016 @ 8:47pm

Update 1.9:

- IMPRTANT! The mod now requires this to be as awesome as it can be: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=621327373
Without it, there will be only 2 skill "trees".
- Regeneration is in. 1 HP healed per turn, for 3 turns.
- Gust of Wind is in (bug with a bug). It's supposed to push an enemy one square back, leaving them out of cover. And then shoot them. All in one move. But the knockback doesnt work. It's in because it's not broken, just not as awesome. Still does damage.
- Various minior fixes to all other skills.
- The non-custom skills are filled up with generic PsiOps skills. Custom ones coming later.
- LOTS of small bug fixes. The performance of some skills is increased significantly.
- Alien zombies are out due to animation problems. If Firaxis makes animations for Alien zombies, I'll include them too.
- Unfortunately I still don't have a solution to the Zombie+Evac bug. Please be careful before you summon anything.

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Update: 1 Mar, 2016 @ 10:26pm

Update 1.8:
- Spontaneous Combustion is in. Deals some initial damage and sets things on fire.
- Better animations are in for most skills.
- Poison moved to Squaddie level, Raise Zombie is in the Necro tree.
- The non-custom skills are filled up with generic PsiOps skills. Custom ones coming later.
- LOTS of small bug fixes. The performance of some skills is increased significantly.
- Unfortunately I still don't have a solution to the Zombie+Evac bug. Please be careful before you summon anything.

Update: 25 Feb, 2016 @ 11:55pm

- Corpse Explosion is in. It doesn't do initial damage for some reason. I'll look into that. At least it kills a zombie. It does leave a pool of Acid, which can really ruin someone's day.
- Random minor bug fixes. The performance of some skills is increased.

Update: 25 Feb, 2016 @ 10:38pm

Update: 25 Feb, 2016 @ 10:32pm

Update: 25 Feb, 2016 @ 10:29pm

Update: 24 Feb, 2016 @ 1:13am

I have learned Poison Curse and Raise Sectoid Zombie. My power GROWS!!! BWAHAHAHAHAAAA

Update: 22 Feb, 2016 @ 12:06am

Added:
- Spirit Armor. +4 HP and +1 armor to allies
- Fireball: Does moderate explosion damage in radius and sets everything on fire.

Update: 22 Feb, 2016 @ 12:00am