Age of Wonders III

Age of Wonders III

Adventurers (WIP) V0.9
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Update: 7 Mar, 2016 @ 7:01pm

- Balance Changes! Woot!

Wind Whisperers: Massive damage nerf (lol these guys were ridiculous)
Elven Ancients: Took away Call lightning (Also broken)
Masters of War: Took away phase, they actually felt pretty balanced but phase didn't fit thematically with a high but short ranged mobile elemental warrior.

UI Fixes:

Fixed Blessed Iron Elites Nametag, used to be Blessed Iron similar to T2 unit Blessed Iron. Blessed. Iron Blessed. Ye.

Update: 6 Mar, 2016 @ 9:54pm

- Fixed bugs, gave t2 tigran's the walking ability. Yikes.

Update: 6 Mar, 2016 @ 12:44pm

Update: 4 Mar, 2016 @ 11:37pm

-High Elf Tree Restructured, Rebalanced and purged of all bugs!
-Balanced classes, fixed animation bugs across the board
-10 new abilities added this upload!

Update: 4 Mar, 2016 @ 11:35pm

Update: 3 Mar, 2016 @ 7:18pm

Update: 3 Mar, 2016 @ 6:10pm

Update: 2 Mar, 2016 @ 9:00am

Update: 2 Mar, 2016 @ 7:45am

-Implemented most of the effects for Adventurer Structures
-Yep that's it this time.

Update: 1 Mar, 2016 @ 10:58pm

-Added Goblin Adventurer Units
-Added Adventurer Guild structures (not all are fully operational, but shouldn't cause any problems past being useless)
-Balance Changes/bug fixes (Fixed Disciple of Trickery's inability to walk on certain Terrain types)