XCOM 2
LOS Preview Ability
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Update: 23 Jun, 2017 @ 1:54pm

- Added config to add these abilities to different soldier templates
- Added toggles for LOS/movement preview

Update: 19 Jul, 2016 @ 5:07pm

- Made always detect Z configurable (Remove some lines if you have bad performance)
- Now consider of unit height (Less lying with SPARK? I can't test it as I don't have DLC, report results to me!)
- No longer recalculate tiles if you move your cursor but didn't change the selected tile, reducing lag a little

Update: 16 Jun, 2016 @ 9:17pm

- Fixed a bug where a body getting moved after the initial dropped will have the body preview showing the wrong location.

Update: 4 Jun, 2016 @ 7:07pm

- Added body location preview, highlighting tiles that can be used to carry each body.

Update: 16 May, 2016 @ 11:31pm

- Now unit received as reinforcements will get the LOS preview abiltiies.

Update: 5 Apr, 2016 @ 10:17pm

- Those 2 experimental features mention earlier is now properly fixed to have their UI shown on beginning of targeting.

Update: 1 Apr, 2016 @ 11:43pm

- Fixed an exploit related to mind control
- Fixed targeting reticle not properly changing units
- EXPERIMENTAL: Added release camera button and option to preview 1-3 movement points, but the option dialog will not appear until 10 seconds while in the target screen

Update: 31 Mar, 2016 @ 7:04pm

Fixed a bug where preview movement is not working on units who use up their action points

Update: 31 Mar, 2016 @ 2:24pm

Added preview movement ability, no more guessing whether the zombie/faceless (warning, faceless have 3 range, keep that in mind) will hit you. NOTE: It only checks blue move range, be careful of stun lancers/chryssalids.

Update: 31 Mar, 2016 @ 2:23pm