Natural Selection 2

Natural Selection 2

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Update: 4 Oct, 2021 @ 11:35am

Updated Loading Screen.

Update: 4 Oct, 2021 @ 11:04am

Rebuilt right side of Escape Pods.
Removed clutter from Left Arms.
Removed clutter from Routing.
Renamed Lobby to Cryo Chambers.
Gave the right corridor in ArcSaber to Cryo Chambers location.
Merged Cafeteria and ArcSaber locations to ArcSaber.
Removed RTs in Supply and CPU.
Added RT to Storage Room B.
Removed the top beams in Cooling Tanks.
Improved how vents are displayed in ArcSaber and Turbine.
Improved visuals and lighting in Bridge.
Removed dust cinematics from Bridge.
Improved visuals and lighting in the Bridge <-> Escape Pods connection room.
Improved texturing and lighting in Airlock.
Improved lighting in CPU.
Improved lighting in Cryo Chambers.
Added some cinematics in the map.
Added some fog in the map.
Improved commander view.
Improved minimap.
Fixed stuck spot in Engine.

Update: 3 Apr, 2021 @ 10:44am

Improved pathing in the whole map.
Improved the floors visually a bit in the right half of Drone Workshop.
Fixed commander view in Supply and Storage Room B.
Improved lighting in ArcSaber a bit.
Improved lighting in the left half of Entry a bit.
Improved lighting in Glance a bit.
Added missing textures in Glance.
Improved lighting in Machine Maintenance a bit.
Improved lighting in Engine a bit.
Improved lighting in Storage Room B a bit.

Update: 1 Apr, 2021 @ 8:37am

Rebuilt right half of Drone Workshop.
Improved lighting in Escape Pods.
Removed the cables above the RT in Escape Pods.
Revomed one cable from the floor in Escape Pods.
Removed one pipe in Escape Pods.
Improved lighting in the upper part of Routing.
Improved texturing in the lower part of Routing.
Added pipe scaffolding to the lower part of Routing.

Update: 21 Jan, 2021 @ 3:53pm

Rebuilt Communications.
Renamed Communications to Turbine.
Rebuilt Charlie.
Renamed Charlie to Cooling Tanks.
Rebuilt Southern part of Network.
Improved lighting in Northern part of Network.
All Engine lights now ignore power.
All vent lights now ignore power.
Added some crates to Airlock.
Gave the North part of Entry to Airlock.
Improved texturing around the hologram in Bridge.
Improved commander view all over the map.
Improved location of room names on the minimap.
Removed some non used or rarely used textures.
Fixed some texture alignments.
Some other minor improvements and fixes.

Update: 20 Jun, 2020 @ 6:30am

Rebuilt lower part of Pipe.
Rebuilt Tech's Room.
Renamed Pipe to Routing.
Renamed Tech's Room to Cafeteria.
Added some crates to ArcSaber.
Made it possible to jump on the high ground in Left Arms from the RT side.
Made the pipe in the right side of Drone Workshop not lead into thin air.
Improved pathing in Glance.
Fixed a huge hole in Pipe.
Fixed greybox textures in Charlie.
Fixed greybox textures and occlusion issues in CPU <-> Lobby vent.
Fixed the issues around the Stern <-> Network connection.

Update: 30 May, 2020 @ 10:31am

Rebuilt Airlock.
Rebuilt Left Arms.
Improved lighting in Supply.
Improved lighting in Entry.
Improved visuals of room name screens.
Added thrusters to the Southern skybox.
Fixed greybox textures and holes in Lobby.
Fixed some wrong room name signs.
Removed some unused assets from the mod.
Improved some assets.

Update: 12 May, 2020 @ 2:13am

Rebuilt Stern.
Rebuilt CPU.
Split CPU into two rooms: CPU and Entry.
Made some floor stuff non collidable in Entry.
Moved Storage Room B a bit East.
Increased the length of Lobby and moved the TP a bit South.
Renamed Analysis to Escape Pods.
Added a Lobby <-> ArcSaber vent.
Added a Lobby <-> CPU vent.
Fixed an unfair hiding spot in Tech's Room.
Fixed and improved some textures.
Fixed some room name signs.
Fixed some greybox textures in Supply.

Update: 31 Mar, 2020 @ 2:08pm

Rebuilt left part of Drone Workshop.
Updated preview image.
Fixed that you can see through the floor in Airlock.
Fixed some room name signs throughout the map.
Fixed commander invisible issue in Pipe.

Update: 5 Mar, 2020 @ 3:03am

Rebuilt Access.
Removed Storage Room B Tech Point.
Added some cinematics to Bridge.
Improved some visuals in Supply.
Fixed some texture alignment issues.