Arma 3
ReColor
Showing 1-6 of 6 entries
Update: 16 Dec, 2017 @ 6:49am

- Fixed a conflict with optics on some mods (e.g. RHS)
- Added the settings dialog to Eden editor tools
(doesn't add the effect to the mission automatically)
- The currently active preset now activates in the Eden editor too.
(used to activate only in mission preview)
- The export function now includes a script you can run in your mission to create the post process effect
- button in the ESC menu now moves to a bit better position when there's some other mod blocking its position
- button in the Splendid Camera mode should disappear more reliably when the interface is hidden

Update: 16 Apr, 2016 @ 7:24am

v1.10
- importing while in multiplayer is now possible
- added shortcut keys to preview (F2) and hide window (F3) buttons.
- two new default presets added.Use the restore function to add them to the list.
- added a preview for blend color
- multiple tweaks and bug fixes to the settings dialog

Update: 26 Mar, 2016 @ 7:10am

Update 1:
- added import/export for sharing presets (WIP)
- the ESC menu button moves to the top corner if there's overlapping mod dialogs
- you can hide the settings window for a better view
- the button in Splendid camera hides if you disable HUD

Update: 21 Mar, 2016 @ 8:43am

Don't mind this. Just figuring out how to publish.

Update: 21 Mar, 2016 @ 8:25am

Update: 21 Mar, 2016 @ 7:56am