Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
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Update: 4 Jul, 2023 @ 7:57am

Update: 14 Jun, 2023 @ 7:44am

Update: 14 May, 2023 @ 10:43am

Patch 2.2.9

-Updated the mod to EU4 version 1.35
-Integrated the 'Voltaire's Nightmare Intricate Trade' submod by Sulphur, enhancing trade routes
-Added the following new National Idea sets: Sorrento (contributed by Spyhaus)
-Added the following monuments: Castle of Cetatea Alba, Mines of Rosia Montana, Montecassino Abbacy, Svaneti Towers, Mount Kasbek, Mostar Bridge & City Center, Historical Center of Zagreb, Bakhchisaray Palace, Metropolitan Cathedral of Palermo, Mount Athos, Hohenzollern Castle, Baroque Residence & Gardens of Würzburg, Roman Monuments of Trier, Cité de Carcassonne, Grazer Landeszeughaus, Stahleck Castle, Diocletian's Palace, Naryn-Kala, Saint Catherine's Monastery, Safranbolu Caravansaries, Jasna Góra, Cathedral of the Assumption of Smolensk
-Added the following government reforms: Lesbian Matriarchate, Georgian Patronqmoba, Prague Confederation, Freegraviate, Seljuk Federation
-Reworked government reforms for Abbacies and added many new ones (19 in total)
-Added the following government mechanics: Outremer Government, Byzantine Court Adoptions, Hussite Ecumene
-Added 7 new naval doctrines
-Reworked reforms and decrees of the Kievan Rus (many thanks to Advocatus Diaboli)
-Added the following ruler personalities: Inept (for Byzantium), Proficient (for Byzantium), Persuasive Politican (for Italian Communes)
-Added several new estate privileges to Mamluks and Holy Orders
-Added Fetishist missions from Origins
-Added Gotland missions from Lions of the North
-Added Lübeck missions from Lions of the North
-Added Italian Minor missions from 1.30
-Added Chinese Warlord missions from Domination (for Russian Principalities)
-Added factions to Jerusalem: the Patriarchate, the Settlers, the Barons; Jerusalem now gets a parliament
-Added the following new mercenary companies: Castilian Caballeros
-Added a decision for Catholic theocracies to change their Tier 1 reform for the cost of papal influence
-Added an event for Poland to get the Polish Great Sejm reform if started as a base monarchy
-Gave Circassia access to reskinned Mossi mechanics from Origins
-Gave Volga Bulgaria access to reskinned Jolof mechanics from Origins
-Gave East Slavic nations access to the 'Tolerance of Folk Religions' estate privilege
-Added a decision to reform/release the Latin Empire before 1600
-Spanish Holy Order Mercenaries no longer reduce army professionalism
-Other minor localization/bug fixes

Update: 28 Oct, 2022 @ 1:49pm

Patch 2.2.9

-Updated the mod to EU4 version 1.34.4
-Numerous bugfixes regarding the 1.34.0 changeover
-Fixed major bug where tech made development more expensive instead of less
-Fixed several Mission bugs
-Fixed bug with Dalmatian ideas
-Fixed minor bugs in the Norman 'Switch Primary Title' decision
-Fixed bugs in Jewish schools
-Doubled naval unit sail speed
-Turned 'Launch Grand Crusade' into a Papal interaction
-Changed flag of Depenau
-Changed some Seatile names in the Mediterranean
-Changed some core map visual files, shaving 50+ MB off mod size
-Added some new French DPNs in Cyprus
-History tweaks around the Ninth Crusade
-History tweaks around the last Arpads

Update: 21 Sep, 2022 @ 6:41am

Update: 20 Sep, 2022 @ 3:32pm

Patch 2.2.8
-Updated the mod to EU4 version 1.34
-Added the following new National Idea sets: Frei Verdun, Brixen
-Added the following government reforms: Saqaliba State, Nakharar System
-Added events for the pirates of Sercq and Cilicia
-Added Norse missions from Lions of the North
-Added Westphalian, Hanoverian and Franconian missions from 1.30
-Gave Jerusalem access to reskinned Cawa regiments
-Byantium has now access to tributaries; they will start with some in 1054
-Added trade companies to the mod
-Khwarezm is now a proper tag with its own culture
-Khwarezmian provinces have been changed to Sunni
-Added a 6th reform to the Kievan Rus (thus making it match with vanilla's EoC)
-Passing all reforms as the Grand Prince no longer annexes all appanages. They will have to be annexed individually by spending Fraternity (thus making it match with vanilla's EoC)
-Certain monuments can now be used by countries with corresponding secondary/harmonized faiths
-Added the following alternative country names: Amida (Mardin), Barghawata (Marrakesh), Taronites (Sasun)
-Fixed a longstanding bug causing a crash when trying to recruit janissaries (many thanks to Advocatus Diaboli)
-The Germanica Slavica incident can now properly cause the conversion of Pagan nations
-Decreased the amount of recruitalbe banners
-The Rota System gets abolished correctly now
-Forming Lombardia or the Frankish Empire will convert all owned provinces of your culture group to Langobardic/Frankish culture (this makes both decision corresponding with the 'Form Rome' decision)
-Heir stats of Germanic monarchies work properly again
-Changed the flag of Poljicka
-Moved the CoT from Gloucester to Bristol
-Byzantium can no longer introduce new heirs before the Crisis of the 11th Century
-Toul no longer causes a localisation error if owned by a German nation
-Minor consistency fixes to Byzantine DPNs
-Minor history corrections regarding duplicate 1054 rulers within the HRE
-Minor history fixes in France including addition of Baussenque Wars
-Minor history fixes around Avignon Church allegiance after 1403
-Other minor localization/bug fixes

Update: 26 Apr, 2022 @ 3:59pm

Patch 2.2.7
-Updated mod to 1.33
-Added two overlooked Beylik minors to the timeline

Update: 17 Jan, 2022 @ 3:42am

Patch 2.2.6
-Added the following monuments: Torre del Oro, Santiago Cathedral, Wartburg, Mont Saint Michel Abbey, Edinburgh Castle, Siwa Oasis, Visby Ringmur, Lighthouse of Alexandria, Chouara Tannery of Fes, Old City of Pfullendorf, Three Towers of San Marino
-Added 2 more loading tips
-Fixed government reform progress of natives
-Optimised some bits of code to be less laggy (thanks to Advocatus Diaboli)
-Ships should be able blockade forts again (thanks to Zemurin)
-Nestorian incidents will now lead to the right state of Communion
-England will no longer lose its national ideas if formed by Normandy
-Natives will be able to embrace techs again
-It is no longer possible for Turkish monarchies to change primary culture
-Colonies should no longer remain without religion or culture
-monument_events.1 should now trigger as intended
-Jewish nations have now access to Muslim School privileges
-Other minor localization/bug fixes

Update: 18 Nov, 2021 @ 11:24pm

Patch 2.2.5
-Updated the mod to EU4 version 1.32
-Added new mission tree for Taifa 21 missions (contribution by RetrogMGXII)
-Added the following new mercenary companies: Berber Auxiliaries
-Added the following monuments: House of Wisdom, Palais des Papes in Avignon, Binnenhof in Den Haag (contributed by Fresian), Abbey of Cluny, St. Pierre Cathedral in Geneva (contrbuted by RetrogMGXII)
-Added 6 new papal bulls for the Catholique papacy
-Small fixes for the following mission trees: Papal States, Teutonic Order, Livonian Order, France, Navarra, Bohemia, Worms, Byzantium, Bogomilist, Taifa, Burgundy, Georgia, Outremer, Morocco, Holland, Palatinate
-Added an event for the Arumer Zwarte Hoop
-Added an event for the spread of Maize in Europe in the 16th century
-Added 1 new estate privilege: 1 for Muslim Andalusian nations (Hire Jewish Viziers/Dhimmis)
-Buffed invading nations
-Rebalanced costs and effects of monuments
-Minor history changes especially during the Danish Interregnum and around Weimar
-Small rework to Denmark's mission tree structure
-Fixed CTD caused by missing Epic Games store button
-Some more missions now utilise monuments if you own Leviathan
-Some privileges will utilize more trade goods
-Canals will no longer randomly spawn before when they are supposed to be built
-Doubled the total number of cardinals and increased the number of cardinals per country and on gamestart
-The Prussian Confederacy will start with more provinces
-Revolutionary and reactionary rebellions will be larger when a revolution starts
-Estates will no longer demand the construction of a manufactory before tech 32
-The Golden Horde and Ilkhanate will now start as historical friends, however, they will become historical rivals later on
-Tribal land should no longer become uncolonized randomly
-Natives can now conquer land and vassalize in peace deals
-Natives will get a +200 % tech cost penalty
-Natives can now reform into monarchies properly
-Natives will now lose enough reform progress upon reforming preventing them to select further reforms Immediately afterwards
-Federations will no longer be able to centralize
-Improved the code of the decision for Byzantium to reform their government (thanks to HawkV)
-Reworked Byzantine 'Repair the Defenses' decision to only require sufficient number of forts in Anatolian border regions
-Optimised 'Centralize the Realm' decision to hopefully cause way less lag than it used to
-Fixed some overlapping interface
-The Emperor can no longer pass centralization reforms if decentralization path has been chosen and vice versa
-Instances of Reform Progress growth modifier will now work correctly again
-Removed war canoes from the mod
-Fixed the Castilian Civil War from not ending
-The AI will less often form Lombardy
-The AI will less often become Hussite through decision
-The Hussite Wars can now trigger properly
-Adjust the triggers of some vanilla Bohemian flavor events regarding Hussitism
-Added an event to end wars when a crusading nation is attacked by Catholics
-More countries will now participate in Great Crusades
-Changing state religions will no longer refresh missions
-Forming England as Normandy should no longer cause issues with national ideas or terra incognita
-Other minor localization/bug fixes

Update: 23 Sep, 2021 @ 10:22am

Patch 2.2.4
If you downloaded the mod manually you will have to download it again. Save games should be compatible but a restart is recommended.

-Small fixes for the following mission trees: Toulouse, Swabia
-Versailles is now located in the correct province
-Fixed a syntax error in the government names
-Fixed a duplicate insitution event
-Fixed Constantinople causing a crash when conquered while playing with Leviathan
-Nullified Paradox's absurd innovativeness rebalancing of 1.31 by reverting the values back to 1.30
-Sicily and the Papal States are now historical rivals
-The Teutonic Order and Livonian Order will no longer spawn with technology level 75
-Federations will form even slower now
-Some more NI rebalancing