Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
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Update: 7 Nov, 2020 @ 7:58pm

Update: 11 Sep, 2020 @ 9:22am

Patch 2.0.5

Save games should still work, but it is recommended to restart.
If you downloaded the mod manually, you must re-download it to apply this update.

-Small fixes for the following mission trees: Venice, Palatinate, Novgorod, Luxembourg, Baghdad, Seljuks
-Fixed a major bug preventing the Emperor from demanding unlawful territory with Emperor DLC
-Allowed Free Cities to form and join trade leagues again
-Halved the regiments per development for all mercenary companies to make them less massive
-Improved the Plague event chain more to give more options and allow a player to lower the spread chances with Hospices
-Balanced development values in Egypt
-Fixed unit spawns in the Fall of Arpads disaster
-Fixed oversight that made ending Fragmentation of Poland unfairly difficult
-Made the decision to reform Poland slightly easier
-Extended Salzburg's mission tree (contribution by FrenchKnight)
-Tuscany can no longer collapse if they are a subject
-Italian Communes now get units on spawning
-Tribes reforming off of Byzantium are no longer Empires
-Properly fixed the Baltic orders having no techs as it was still bugged
-Fixed Piedmont's formation decision
-Austria is now formable for all Austrian culture countries by owning Wien, Graz, Klagenfurt, Linz and Innsbruck. Take that, von Habsburg!
-Fixed a bunch of flavor events giving absurd amounts of Piety
-Breagha and Leacain's English names now properly show
-Fixed some history around Anabaptism in the timeline
-Added Papal Factions and associated events
-Greatly increased chance of Tribes to get random claim events
-Added event to de-appanage states that should not be appanages
-Translated some mission titles to German
-Other small localization fixes
-Other minor bugfixes

Update: 29 Aug, 2020 @ 12:19pm

Patch 2.0.4

Save games should still work, but it is recommended to restart.
If you downloaded the mod manually, you must re-download it to apply this update.

-Added the following alternative country names: Sarir (Avaria), Ronsberg (Burgau), Antwerp (Breda), Eppan (Eschenlohe), Rott (Wasserburg), Novosil (Odoyev)
-Small fixes for the following mission trees: Castile/Leon, Aragon, England, Scotland/Alba, Sicily, Holland/Netherlands, Karling, Novgorod, Venice
-Fixed several issues with the Plague event chain and made it easier to understand
-Added some more goto effects in events
-Added an event option to contribute money and troops for a crusade
-Fixed rare bug where getting a Rota ruler while at war with the Grand Prince caused you to haemorrhage land
-Fixed rare bug causing the Lombard League to disband prematurely
-Slightly buffed the Baltic orders and invasion countries
-Teutonic and Livonian Order no longer start with no techs
-European nations no longer get the estate agenda to obtain tea provinces
-Changed a province name in Iberia, added a couple more DPNs there
-Fixed Wloclawek misspelling
-Fixed misplaced holy orders interface
-Some events will now spawn republican rebels instead of noble or revolutionary rebels
-Reworked Saint Gallen's NI set (contribution by primi)
-Fixed the swap to England decision causing Normandy to get English missions
-Fixed several issues with Sicilian Vespers and added an event to automatically win the succession war if you have enough warscore
-Fixed several issues with the Elevation of Bohemia incident
-Several events that split off countries now give truces to stop instant DOWing; also made these tags spawn with units
-Fixed some NIs giving no bonuses when you are not a republic
-Changed France's government modifiers
-Modified starting estate land share in some nations
-Fixed a few provinces starting with Castles rather than Keeps
-Changed Cospaia's province name to Santo Sepolcro
-History fixes regarding the French Lowlands and Papal States
-Fixed a bugged agenda
-Positions.txt fixes
-Other small modifier/localization fixes

Update: 18 Aug, 2020 @ 8:56pm

Patch 2.0.3

Save games should still work, but it is recommended to restart.
If you downloaded the mod manually, you must re-download it to apply this update.

-Small fixes for the following mission trees: Provence, England, Holland/Netherlands
-Allowed Venice to recruit Marines through their mission tree
-Fixed a major bug changing primary culture to no_culture upon Germanization
-Forming Brandenburg now properly gives you their missions
-Made potential for Sicilian Vespers easier
-Fixed Luxembourg's Golden Bull event
-Made the Emperor lose the opinion malus with the Pope if the Investiture Controversy is ended
-European nations no longer get the estate agenda to obtain silk provinces
-Altered the flags and added dynamic names for several Turkish Beyliks
-Fixed Germanic Monarchies being able to get heirs outside their election event
-Added dynamic names for Rumelia, Cossackia, Ventimiglia, Ingolstadt, and Piedmont
-Fixed Eupen and Malmedy history, now under Prussian control after 1815
-Various fixes to Piedmontese history under the Savoyards
-Emperor is now heavily weighted to join every Crusade
-Fixed a bugged river
-Other small localization and event fixes

Update: 16 Aug, 2020 @ 1:10pm

Patch 2.0.2

Save games should still work, but it is recommended to restart.
If you downloaded the mod manually, you must re-download it to apply this update.

-Small fixes for the following mission trees: Luxembourg, Baghdad, Ifriqiya, Seljuk, Franche-Comte, Switzerland, Karling, Holland, Novgorod, Foix, Kiev, Latin Empire, Cologne, AEngland, Portugal
-Fixed several mission modifiers
-Fixed a few mission tooltips
-Fixed the Bavarian NI set being duplicated
-Samogitian Ideas now apply to all Samogitian primary culture tags
-Added dynamic names for Latium
-Added dynamic name for Poland (Duchy of Warsaw)
-Fixed Gotland naming issue
-European nations no longer get the estate agenda to obtain spice provinces
-Buffed Fragmentation of Poland rebels
-Changed modifiers of several trade goods bonuses
-Added a decision to unite the Kievan Rus unlocked when the last reform is passed
-Added event for English-French rivalry and made them historical rivals after the HYW begins
-Small history changes mainly in Pomerania
-Corrected a few Wallachian tag names and flags
-Other small localization fixes

Update: 15 Aug, 2020 @ 7:19am

Patch 2.0.1

Save games should still work, but it is recommended to restart.
If you downloaded the mod manually, you must re-download it to apply this update.

-Small fixes for the following mission trees: Alania, Barcelona, Breton REL, Brandenburg, Karlings, Kiev, Volga Bulgaria, Luxembourg, Qahira
-Overhauled Nitra's mission tree structure and improved several missions
-Some missions that only display effects after fulfilling triggers now show an extra tooltip
-Fixed 1054 startup screen text not showing for tags in Carpathia superregion
-Fixed non-working localization in some mission modifiers
-Fixed a bunch of advisor icons not showing correctly
-Changed early Saxony's country name to Altsachsen
-Changed early Celje's country name to Savinja
-Fixed Roger II of Sicily's incorrect regnal number
-Fixed Temples being given by several events before tech 36
-Significantly lowered attrition at sea to make it less unfairly punishing
-Improved mountain visuals in Carpathia
-Fixed position bug that prevented Sweden from moving its starting ships
-Other small localization fixes

Update: 14 Aug, 2020 @ 8:40am

Patch 2.0

Due to the sheer magnitude of changes from previous versions this will be far from a complete changelog, but rather a brief summary of the major changes in this expansion:

-Complete overhaul and expansion of the map with several thousand new provinces, and dozens of new tags
-Innumerable history tweaks
-Several new cultures and religions
-More fleshed out bookmarks
-Many more new decisions
-Several new trade goods
-Completely redone development values for 1054 (dev for more dates forthcoming)
-Reworked trade node map - more nodes across the board
-Area and region map completely reworked
-New Crusade mechanic
-New Ostsiedlung mechanic (partly tied to Crusades)
-New Norman Invasion of Ireland event chain
-New Plague event chain
-Many more events affecting prices of trade goods
-More Women in History events
-More events for different religions, governments etc.
-Dozens more new flavour events and event chains
-Major balance and quality of life changes across the board
-Reworked Kingdom of the Franks into Kievan Rus
-8 new disasters
-Several new unique government reforms
-9 new Imperial Incidents (Emperor)
-Reworked HRE reform order
-New estates such as the Mamluks
-Over 80 new unique mission trees for tags across the map
-Over 75 new National Idea sets
-Several new mercenary companies
-Hundreds more Dynamic Province Names
-3 new buildings (early versions of tax, government and production)
-9 new loading screens
-More Colonial Regions
-Various GFX tweaks and additions

Update: 14 Aug, 2020 @ 8:33am

Update: 14 Aug, 2020 @ 8:26am

Update: 28 Jul, 2020 @ 2:48am

Patch 1.30.0.4
-Hotfixed error that was causing random crashes and a few bits of bad code