Left 4 Dead 2

Left 4 Dead 2

CS:GO CT Team
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Update: 1 Dec, 2019 @ 10:51am

- Fixed ST6 having the wrong model then showing missing textures

Update: 1 Dec, 2019 @ 12:24am

- Replaced the old ST6 with the new one from the Operation PayToUse(Shattered Web)

Update: 13 Apr, 2019 @ 7:50pm

- Fixed IDF gloves having problems with the UV of the gloves having some parts showing the wrong texture part (This was broken by Valve for some reason)

Update: 2 Mar, 2019 @ 10:47am

- Fixed problem with textures on first person arms
- Fixed FBI gloves showing the wrong color

Update: 28 Feb, 2019 @ 10:56am

- Improved IDF main model to resemble the same size as in CS:GO
- Changed the gloves of the IDF so now it uses the Motorcycle Gloves with its original rig weights (Both TP and FP)
- Improved attachments of the IDF (Medkit and Weapons positions)

(Extra Comment)
I feel like making the IDF use an unique set of gloves would be more fitting instead of the default but most likely would depend if the rest of the people likes this change or hate it either way, i'll probably change that on the rest of the survivors sometime most likely if they fit enough.

Update: 24 Feb, 2019 @ 9:12am

- Fixed weird squares on the FBI gloves

Update: 20 Jan, 2019 @ 10:58pm

- Fixed missing textures on the FBI when vomited

Update: 12 Jan, 2019 @ 3:55pm

- Replaced the old FBI with the new model from the new update

Update: 27 Mar, 2018 @ 9:57pm

- Improved the rigging with the first person arms
(They should look better now. Trying so hard to make them have the same detail like in CS:GO)

Update: 24 Mar, 2018 @ 10:24pm

- Fixed missing textures on the SAS gasmask lenses when vomited
- Improved the rigging with the SAS model (He now uses his original rig)
- Improved the attachments on the SAS model
- Added jigglebones to the SAS gears (Wow ain't that nice)

And thats pretty much it for now, the Terrorist team will be also coming too