Total War: WARHAMMER

Total War: WARHAMMER

THE EMPIRE OF SIGMAR - New Units (For Most Factions!)
Showing 21-29 of 29 entries
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Update: 30 May, 2016 @ 9:29am

Update: 29 May, 2016 @ 11:09pm

Added new heads to the Teutogen Guard to improve their diversity.

Added Knights of Morr

Rebalanced some unit stats. Blazing Sun Knights get stronger defense, weaker attack, weaker charge, normalized leadership, and are also reclassified as a melee cavalry unit. Inner Circle knights got some small improvements. Cost raised for Knightly Orders and Reiksguard Infantry.

Update: 28 May, 2016 @ 10:43pm

Update: 28 May, 2016 @ 11:44am

Update: 28 May, 2016 @ 11:37am

Update: 28 May, 2016 @ 10:27am

Hotfix to give Reiksguard the same bonuses as State Troops/Greatswords. Halberdiers now have charge defense, and Greatswords have the anti-infantry.

Update: 27 May, 2016 @ 12:47pm

Nerfed reload speed for Nuln Engineers with Grenade Launchers

Added Knights Panther and Knights of the Blazing Sun

Update: 26 May, 2016 @ 3:21pm

Update: 26 May, 2016 @ 3:11pm