VoidExpanse

VoidExpanse

PatrolModTest
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Update: 24 May, 2018 @ 5:37am

Mod version: 1.0.0
- Should now work with latest version.... i hope

Update: 10 Aug, 2016 @ 2:22pm

Mod version: 1.0.0
-Alien spawn : 5 (ships)
-Fanatic spawn : 4
-Order spawn: 3
-Freedom spawn: 2
-Raids now only spawn if the previous raid was destroyed

Update: 8 Aug, 2016 @ 5:38am

Mod version: 1.0.0
Fixed a problem with only one faction spawing
Added Alienraiders

Update: 8 Aug, 2016 @ 4:20am

Mod version: 1.0.0

Update: 2 Aug, 2016 @ 4:05am

Mod version: 1.0.0
Added Order/Freedom Raidgroups

Update: 14 Jun, 2016 @ 1:54pm

Mod version: 1.0.0
-Added Fanatic Raid Event (Extremly Experimental)

Update: 13 Jun, 2016 @ 5:08am

Mod version: 1.0.0
- Removed blocker at outpost station entrance
- Capital ships now only spawn in Capital Systems
- Increased spawnrate for merchants (Experimental)
- Lowered Patrols in non-capital systems to 8 ships

Update: 9 Jun, 2016 @ 7:30am

Mod version: 1.0.0
- Lowered max amount of patrolships to 10
- Removed the back gun from the ''Experimental Capitalship''
- Moved the capitalship to the order
- Increased the size of all stations
- Removed useless Data

Update: 7 Jun, 2016 @ 2:52pm

Mod version: 1.0.0
-Increased size of Space Station (Outpost only , others coming soon)
-Added ((Experimental)) Capital ship to the fleet of patrolships(neutral only, others coming soon with better models)

Update: 4 Jun, 2016 @ 10:13am

Mod version: 1.0.0
-Fixed problem with the neutral patrols