VoidExpanse

VoidExpanse

PatrolModTest
20 Comments
lifone813 12 Mar, 2017 @ 12:05pm 
Great mod! I have been using it with the latest patch and have seen no problems yet. Do you have any plans to update the mod for the latest version of the game since it appears you have altered some core files that have been updated recently. Thanks for the great work.
Verum Jones 2 Mar, 2017 @ 10:26pm 
Maybe add 1 capital ship to the raids instead.
Verum Jones 2 Mar, 2017 @ 7:40pm 
Could you please remove the capital ships from the patrols? They are huge and they get stuck on everything and just block the stations.
Verum Jones 2 Mar, 2017 @ 1:01pm 
Also just came across 2 order raiders in alien space not attacking and not being attacked as im fighting aliens right infront of them.
Atalanta  [author] 21 Feb, 2017 @ 3:37pm 
Would be awesome :D
Verum Jones 21 Feb, 2017 @ 3:37pm 
Hope one day they allow you to make stations capturable =)
Verum Jones 21 Feb, 2017 @ 3:35pm 
Played again today , your mod makes the game so much better.Thanks again for the great mod.
Atalanta  [author] 13 Aug, 2016 @ 12:59pm 
I dont think it has to do something with my mod , some ships will stay at the station its the normal patrol ai
Verum Jones 12 Aug, 2016 @ 5:37pm 
Noticed there are patrol ships spawning for the sector but not patroling the sector they just sit at the station.Not sure if that has to do with the mod or this new update but figured id let you know.
Verum Jones 11 Aug, 2016 @ 3:18pm 
that seems to be about perfect thank you very much crimson moon. I was thinking about the destroyable stations and i think its probably a bad idea if we cant build more or capture existing ones.becouse if we destroy them all it will just be a barren galaxy anyway.
Verum Jones 11 Aug, 2016 @ 3:15pm 
/debug_game_end faction name to reset map. for anyone that needs a reset
Verum Jones 10 Aug, 2016 @ 8:40am 
All the raiders look to be spawning now.Just need a few less faction raiders at a time and a few more aliens and maybe just the respawn on death rather than the constant stream of them.I think atleast for me after awhile there gets to be so many of them the game starts to run a bit slow.
Atalanta  [author] 8 Aug, 2016 @ 12:27am 
Uhm as far as i know Stations are not destroyable , but i could try to make then capturable, but dont hope too much
Verum Jones 7 Aug, 2016 @ 11:33pm 
Noticed some of the fanatic raiders are spawning with the order flag on them and appear as allied "green" on the map. When i trigger the patrol in the sector they will then turn hostile. They never go hostile to the other fanatics even though they are flaged to order and appear allied to player.
Verum Jones 7 Aug, 2016 @ 3:19pm 
If you could make the aliens patrol like this into all non alien systems that would be great and if you could find a way to make the faction starbases capturable/destroyable you would be jeebus! TY for the good mod.
Believe And You Will Be Saved 18 Jun, 2016 @ 1:05pm 
Could you explain me how to do it with the XML file please ? :( i need help :( :steamsad::sadpanda:
Atalanta  [author] 18 Jun, 2016 @ 12:58pm 
At the moment they just spawn every 60-120 seconds and fly like patrols (Patrol base - fly to jumpgate) with i think 8-10 ships spawning
Believe And You Will Be Saved 18 Jun, 2016 @ 12:52pm 
Could you explain me how you made the configuration for fanatic assault please ? i would like more of action and combat, with the others factions attacking too :( :sadpanda:
Believe And You Will Be Saved 14 Jun, 2016 @ 4:05am 
Hello, i like your mod a lot, and i wanted to knwo if you could add more of pirates ennemies ships in your mod for ALL the different system galaxy, and adding more of ally merchant and soldier and big ship again too ? and also especially adding different alien ship too for each system ? because i dont enjoy much if there is only Pirate to fighting,
It's also possible to add some ennemies faction fighting each others in all the Neutral system please ?
lifone813 9 Jun, 2016 @ 7:52pm 
great concept, will follow and look for updates. Good work always looking for new VoidExpanse mods