Left 4 Dead 2

Left 4 Dead 2

Sonic 3D Blast Survival Map Pack
Showing 1-2 of 2 entries
Update: 30 Aug, 2023 @ 4:14pm

This is an old beta I've had lying around for a LONG time, to the point where I can't even remember what exists in it at this point so eh. Just throwing it on to the Workshop to keep it preserved somewhere other than my site.

I think(?) this also contains a Scavenge map.

Update: 7 Jun, 2016 @ 9:27am

Version 0.1 (Initial Release)
+Included most of the levels intended to be in the final pack, that being: every act of Green Grove, Rusty Ruin, Volcano Valley and Panic Puppet (plus The Final Fight Zone), alongside Act 1 & 3 of Diamond Dust & Spring Stadium (which has a heavily beta version of Act 1 which is likely to fall apart, be buggy, etc etc), plus the Act 3 of Gene Gadget. Throwback Grove is also included, as I couldn't bring myself to remove it.

*Changes from the old Green Grove, Rusty Ruin & Volcano Valley addons*

-General Changes-
+Defibs are now placed inside of a monitor which can be broken by attacking it or running into it.
+Normal Maps included on most textures for better detail.
+Better brush texturing (unseen surfaces have the nodraw texture) to help improve performance.
+Bots can now use upwards facing Springs
-Removed every instance of the func_dustcloud brush entity to help improve performance.
-Removed the Ice & Mirrored variants (until every map is done and confirmed working)

-Green Grove Zone-
+Added Trees, Boxes, Flowers
+Small cosmetic changes that give an illusion of all three acts being connected in some way.

-Rusty Ruin Zone-
+Updated the fog to better match the Sega Saturn version of Rusty Ruin.
+Changed the Act 2 maze to a copy of the maze from the SRB2 Halloween Tech Demo level.

-Volcano Valley Zone-
+Upper walkway in Act 1 to give the Infected more mobility
+Small modifications to eliminate most one-way drops
+Altered jumps in Act 3 to reduce the Bots likely hood of hanging onto the ledge like complete morons.