Stellaris

Stellaris

Sol Unleashed Lite
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Update: 19 Jun, 2016 @ 5:00am

- changed Pluto to pc_barren_cold
- corrected asteroid spacing in Barnard's star sytem
- changed alpha centauri, Barnard's star, procyon and sirius script to fix a bug. This will result in fewer spawns of nearby colonisable planets.

Update: 16 Jun, 2016 @ 4:39am

Corrected an error in the localisation file introduced in the previous update.

Update: 15 Jun, 2016 @ 5:12pm

Made the following changes:

1. Renamed the mod file 'prescripted_species_systems.txt' to 'sol_unleashed.txt' to improve compatibility with other mods.
2. Increased chance of getting a continental planet near Sol to bring the mod a bit more into line with the vanilla Sol start.
3. Provided additional system details for stars out to Altair, including trinary representation of 40 Eridani (you know, the place Spock comes from).

Update: 14 Jun, 2016 @ 10:06am

When playing the Milky Way or Deneb starts, the planet Earth in the Sol system will now be populated with an early space age human civilisation.

Update: 13 Jun, 2016 @ 8:06am

The update on 13th June includes the following changes:

- Added specific designs for the following systems near to Sol, including binaries and trinaries: Alpha Centauri, Barnard's star, Wolf 359, Sirius, UV Ceti, Ross 154, Epsilon Eridani, EZ Aquarii, 61 Cygni, Procyon and Epsilon Indi.

- Added the vanilla Deneb start back into the game, but this automatically spawns Sol and the other 100 systems. Note that if playing a Commonwealth of Man, the United Federations of Earth is now called the United Federations of Terra Nova and appears in the Helios system.

- Removed Deneb from the list of 100 stars, so that it is not possible to have two Denebs appear.

- Fixed bug causing two Sols to appear in some circumstances. Two Sols can still appear, but only if you play the Deneb or Milky Way (especially as humans) starts and call your homeworld Sol. You will now see a Helios star in some starts, which corresponds to the second Sol that the game would occasionally spawn.

- Fixed bug in which Milky Way System start would cause Earth to have buildings but no pop. Earth will now be empty (unless the game put something there)

- Complete restructuring of the code, and removal of the empty lines.

Update: 11 Jun, 2016 @ 7:35am

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