Tabletop Simulator

Tabletop Simulator

Havenfall - Scripted
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Update: 2 Jul, 2018 @ 11:16am

Update: 2 Jul, 2018 @ 9:46am

Updated the location of some text on the table.

Also updated the rule for starting monsters.

Previous Rule: Monsters could be Rank 1-4, no rank 5s and only one rank 4 when the game started.

New Rule: Minion 1 and 2 can only be Rank 2 or 3, boss can be rank 1-4

This is to stop a rank 1 as a minion from being be killed on a player's first turn. It also stops a minion starting as a rank 4 and bieng too difficult to kill early on.

Update: 25 Mar, 2018 @ 8:57am

The random script setup button has been fixed and no longer crashes. Thanks to Maxx for figuring it out!

Havenfall: Single Player will be coming out soon on the workshop.

Update: 17 Nov, 2017 @ 3:00pm

Update: 16 Nov, 2017 @ 3:55pm

Scripting has now been added to the game, to coincide with the release of the physical game!

Only one card has been changed.
Champion's Elixir (Green artifact)
The ability has been reworded and slightly altered, but functions mostly the same.
After defeating a monster, you can fight another one on the board in a different location. So if you defeated a boss, you can still fight a minion. or if you used the ghost of sen hero to fight the most recently defeated monster. you can then also fight the monster in the boss location.

Scripted Notes:
Script is still being worked on and will be updated over time. (I am not the one that developed it, so I cant make any fixes myself as I dont know how to)
The end turn button will discard all cards in play, and draw your next hand. If there are no cards, it will reshuffle your discard pile.
The calculate button will combine card stats for: Damage, Health and treasure in play.
The beginners setup will add the easier heroes to the board.
The script does not include ability functions. So if you activate a copper you will have to manually enter it.

Bugs:
Please do not click the scripted setup, as there is a high chance the game will crash for the host.
Beginners Setup does not shuffle and add the artifacts (still manual)
It does not filter the first 3 monsters. No rank 4 or 5 monsters in a beginners game, In a normal game, no rank 5, and only 1 rank 4 can be there.
Occaisionally when clicking the end turn button on the board, a players deck may flip over, just flip it back.

Update: 26 Mar, 2017 @ 8:41am

Update: 13 Mar, 2017 @ 3:23pm

Updated the text on a few cards for clarication.

Redesigned the Green Leader. This allows the leader to be used during any action as the other 3 leaders could do the same.

Update: 13 Mar, 2017 @ 3:21pm

Update: 31 Jan, 2017 @ 4:16pm

These update handles a few wording on cards along with one spell that has been updated.

Starting Deck:
Spell Book and Shield have been reworded. Replaced the phrase "buy a spell" with "gain a spell." this was to remove the confusion of players gaining a spell and thinking that it counted as their action.

The shadow card has been reworded just for better clarification.

Spells:
Seduce: added in the small print that the player gets to choose the card when the opponents hand is revealed.
(the spell still functions the same, just saw a few people ask this question)

Enchant:
Old - Opponent reveals all spells
New - Opponent reveals and cannot play their spells
This was one spell most people werent very happy with and didnt feel it had much use. The original reason was to know what tricks an opponent had up their sleeve. The new version includes that they now cannot play any of those spells until that turn is over. This now leaves the player with a tougher decision when to play this spell... save it for your turn so they cant do anything to you, or play it on thier turn right after they announce they are going after a boss.
* One thing to note is since a spell's duration is a turn. If played on and the opponent gains a spell during that turn, that spell is also revealed.

Update: 13 Nov, 2016 @ 10:30am