Sid Meier's Civilization V

Sid Meier's Civilization V

[GFC] Assassin's Guild
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Update: 3 Jul, 2016 @ 10:22am

Update: 2 Jul, 2016 @ 4:56am

v3.1

- Assassins now replace the Chariot Archer to avoid trouble with warriors upgrading to Assassins (which made them disappear). I chose the Chariot Archer because it's useless as it is.

Update: 1 Jul, 2016 @ 4:30am

v3

Made some major changes to balance this civ and give it a more unique perspective. This way it doesn't rely on trading like Venice, but rather in combat, receiving a flanking bonus for all units.

- Added soundtrack (Japanese)
- Executioners only replace Great Generals now. Still can purchase City-States (as in you 'replace' the leader of that city).
- Trait no longer provides double the amount of trade routes.
- Trait now provides all units with a flanking bonus of a 50%
- Training Dojo now provides +2 gold instead of culture.

Update: 22 Jun, 2016 @ 12:21pm

v2

- Assassins now replaces the Swordsman, still unlocks upon researching Guilds tho.
- Changed the colors a little bit so it doesn't look so pink.
- Assassin's range increased from 10 to 15.
- Assassin's strenght decreased from 25 to 21.

Update: 21 Jun, 2016 @ 4:50pm