RimWorld

RimWorld

USCM - Core
Showing 11-20 of 38 entries
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Update: 21 Jan, 2019 @ 10:21pm

2 Fixes: Update on 1/22/2019 1:21:15 PM.
- Fixed "Abstract" tags
- Fixed Version format

Update: 29 Nov, 2018 @ 12:08am

Armor properties bug: Update on 11/29/2018 3:08:24 PM.

Fixed the armors and helmets not inheriting armor properties from materials

Update: 10 Nov, 2018 @ 2:37am

M240 Fix: Update on 11/10/2018 5:37:49 PM.

Flamethrower DLL was buggy. Fixed by removing TryAttachFire function.

Update: 21 Oct, 2018 @ 1:28am

RW 1.0 Update: Update on 10/21/2018 3:28:53 PM.

Update: 1 Sep, 2018 @ 5:47pm

Fixed protection Values : Update on 9/2/2018 7:47:50 AM.

Update: 28 Aug, 2018 @ 3:37pm

Fixed Texture names: Update on 8/29/2018 5:37:22 AM.

Update: 28 Aug, 2018 @ 6:16am

Rimworld 0.19b update: Update on 8/28/2018 8:16:50 PM.

Update: 13 Dec, 2017 @ 6:35am

Global rebalance of armors and update of weapons : Update on 12/13/2017 9:34:57 PM.
- USCM Armor and Helmets have been nerfed to stay balanced with Power Armor : A Devilstrand armor or helmet should grant around he same amount of protection than Power Armor at equal quality. Using Hyperweave could grant 2 times the protection of the power armor !
- USCM Armors protect only torso and shoulders. No arms or neck.
- USCM helmets protect the head but not the face !
- All weapons have damage amount and types at C/C
- All weapons have an ingame size value so that they can be hit by enemies attacks
- Rebalanced M56 Smartgun to be less precise overall but more linear in precision at longer distances
- Rebalanced M41A To be less precise overall and closer from assault rifles (while still being superior in term of precision curve)

Update: 30 Nov, 2017 @ 3:13am

Flamethrower bug fixed: Update on 11/30/2017 6:13:17 PM.

Update: 19 Nov, 2017 @ 2:55am

A18 compatibility patch: Update on 11/19/2017 5:55:25 PM.