Don't Starve Together

Don't Starve Together

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Update: 27 Apr @ 7:00am

- added spdmg aka planardamage to the CalcDamage func. I dont know how this work, will have this value unchanged for now regardless of carpet bonus

Update: 5 Jan, 2024 @ 5:51am

added a customsettings.lua file which contains a global table of tile_names that should be used for this mod.
You can add any tile_name you want to these lists, either by directly editing the lua file (make sure to make a backup of your changes) or by filling this global table from within another mod.

I already added carpet2, scaled, mosaics and gold floors to the new supported floors.

Update: 21 Jul, 2022 @ 3:49am

Tooltips (showed when hovering over the turf item):
- Removed tooltips for "Show Me" mod (this was poorly written, it was just adding components that did nothing but causing trouble with other mods)
- Instead added good written tooltips for the "Insight" Mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2189004162

This update changes nothing except tooltips, so everything else should work fine, regardless if you have "Show Me" or "Insight" or non of them enabled.

Update: 23 Aug, 2021 @ 7:15pm

hotfix for crash

Update: 23 Aug, 2021 @ 7:10pm

Added modsettings:
Treat boat like wooden floor.
Disabled by default.

Update: 28 Jun, 2020 @ 4:37am

Game update from 26.06.2020:
Game devs removed wetnesss and drying resistance values from items. So they no longer dry/get wet faster/slower, since their new code uses the same values for all items, no custom values anymore per item.
(fixed a crash resulting from these missing values)

If you really want this feature back, I can overwrite the new games code and restore it. But it still would be error prone if devs do more changes to it.

Update: 9 Dec, 2017 @ 7:32pm

imrpoved the code for increasing damage.
Now it also works for wolfgang and should not conflict with other mods.

Update: 6 Sep, 2016 @ 11:38am

added a missing bracket in script causing crash... sry

Update: 6 Sep, 2016 @ 7:25am

minor script improvements

Update: 15 Aug, 2016 @ 1:22pm

- Added Damage and Damage Absorption!
-> See mod description for default values. You even could make you invincible on floor, if you like to ;)
-> If you use other mods, that changes the character damage/absorption values while the game is running, it could cause trouble. To check if the damage and armor values are correct, the "Show Me" mod will help alot. See last screenshot.
Please report if you encounter problems with these values and wich mod could cause this.

- Tweaked some other default values, marked in description with (v1.17).
-> E.g reduced carpet summer insulation to 0.
-> This had to be done, cause summer insulation prevents your temperature from rising. So if you are standing in winter on something that gives summer insulation, your temperature won't rise and you may freeze.
-> So use carpet in winter and marble in summer.

- For base you need science OR alchemy machine (not both) now. Also you can add magic structure to requirements.

- minor other improvements in the script that won't change gameplay.