Left 4 Dead 2

Left 4 Dead 2

Weapons Booster
Showing 1-5 of 5 entries
Update: 23 Jul, 2017 @ 4:25am

Update 3.0

This update aims to refine the weapons and fixes some annoying drawbacks. Thanks to Antigen_X for his important suggestions.

  • Refined assault rifles and sniper rifles.
    Some weapons, especially the assault rifle and the sniper rifles, become very powerful with this mod. Somehow, despite improving the stats, those weapons are less precise than before. I personally hated the assault rifle. I introduced more differences for ak47-m4 and fixed those mysterious problems.

    ak47
    v2.0
    v3.0
    Vertical Punch
    1
    1.2
    Spread per shot
    1.6
    1.5
    Penetration
    1.4
    1.8

  • Reduced the odd rate of fire for the desert rifle. Now it's 0.01 faster than the vanilla version.
    desert rifle
    v2.0
    v3.0
    Cycle Time
    0.05
    0.06

  • Chainsaw time!
    The chainsaw has been finally boosted! More damage and more fuel.
    chainsaw
    vanilla
    v3.0
    Damage
    30
    40
    Fuel
    30
    50

  • Hunting rifle vs Military Sniper
    Even in the game there aren't lot of differences. I decided to make the hunting rifle faster, weaker and less precise than the military sniper. These change are negligible, but now it's possible to say "they're different".

    hunting rifle
    military sniper
    Max spread
    1.2
    1
    Damage
    170
    190
    Cycle time
    0.15
    0.2

  • Updated grenade launcher.
    Two extra shots for your destruction rampage! But be careful, now it's less precise right after a shot.

    Grenade Launcher
    v2.0
    v3.0
    Vertical Punch
    2.5
    2.8
    Damage
    50
    55

  • Tier 1 faster reload
    With v2.0 I tried to improve the Tier 1 weapons without make them powerful as the Tier 2 ones. In v3.0 I reduced the reload time of each Tier 1 weapon of 5%. Not that much, i'ts just to motivate to use them.

  • Refined pistol
    The pistol has less vertical punch, more spread and shoots a little faster.

    Pistol
    v2.0
    v3.0
    Vertical Punch
    2.0
    1.8
    Spread per shot
    0.4
    0.5
    Cycle Time
    0.175
    0.15

  • Code cleaning
    I cleared comments from the code. This made the package 24KB lighter despite the new changes.

Update: 27 Aug, 2016 @ 6:03am

Update 2.1

  • Fixed the disappearing hands for the CCS weapons.
  • Fixed a technical issue in the MP5.

Update: 27 Aug, 2016 @ 5:43am

See above.

Update: 12 Aug, 2016 @ 10:55am

Update 2.0

  • Slightly decreased all stats for almost all the weapons. "give a little boost" shouldn't means OP weapons.
  • Pistols shoot a slightly faster.
  • A little overhaul for the assault rifle. Now it has got a bigger clip size (60 from 50), a slightly faster fire rate (0.7s from 0.8s) and more precision (1.8 from 2).
  • Increased the time between every shot for the grenade launcher (0.8 from 0.6) and the recoil (2.5 from 1.2).
  • Hidden weapons, hidden powers... The CSS weapons have been overhauled (let me know if it's too much).

Update: 11 Aug, 2016 @ 6:33am