Call to Arms

Call to Arms

Reworked Factions v1.34
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Update: 7 Apr, 2023 @ 12:19am

Update 1.34:

- Fixed the inventory of the GTK Boxer Lance

Update: 21 Jan, 2023 @ 10:40am

Update 1.33:

- Changed names of some US Squads
- Fixed names of MARSOC Operators

Update: 12 Apr, 2022 @ 10:15am

Update 1.32:

- Fixed texture of the destroyed GTK Boxer SWT

Update: 12 Apr, 2022 @ 9:58am

Update 1.31:

- Added the Zetros FLW 100
- Added the Zetros Ammo FLW 100
- Added the GTK Boxer SWT
- Added the GTK Boxer SWT MELLS
- Added the TPz Fuchs FLW 200 M2HB
- Added the TPz Fuchs FLW 200 GMW
- Changed the "score" of all vehicles (LMS issue)
- Changed some humanskins
- Removed unnecessary files

The devs of the WarFighter Mod allowed me to use the Zetros FLW and the GTK Boxer SWT. The GTK Boxer "Schwerer Waffenträger" is a prototyp by Rheinmetall.
The TPz Fuchs was edited by me to be upgraded to the newest A8 version. I know the model doesn't fit to the A8 however the FLW does. I really wanted to have a TPz Fuchs A8 however I have not found any new model.
I changed all vehicle score. That might be the solution for the Last Man Standing problem. I still can not test my updates because my game keeps crashing due to DirectX issues.
Additionally I've lightened the mod a bit. It's now around 7.5GB.
I've been working a lot on the file structure. If there are any new issues or if the LMS fix isn't working please let me know.

Update: 4 Jan, 2022 @ 4:11am

Update 1.3:

- Changed the Iraqi AT Team (now using RPG-7)
- Changed the name of the Challenger 2 Applique to Challenger 2 TES
- Replaced the menu background

"When deployed on operations the Challenger 2 is now normally upgraded to TES (Theatre Entry Standard), which includes a number of modifications including armour and weapon system upgrades."

Update: 18 Dec, 2021 @ 4:18am

Update 1.26:

- Changed the damage caused by HK417 weapons (G27, G28, HK417, ...)
- Replaced the menu background

The changes applied to the HK417 weapons might be reverted if the damage is too high.

Update: 7 Oct, 2021 @ 11:17pm

Update 1.25:

- Fixed missing MG of the GRM Rebel MG Squad

Update: 22 Aug, 2021 @ 4:26pm

Update 1.24:

- Changed Speznas to Spetsnaz.

Update: 22 Aug, 2021 @ 4:17pm

Update 1.23:

- Fixed the Russian Grenadier Squad.
- Fixed the displayed name of the suppressed MK12.
- Removed the muzzle flash of the suppressed MK12.
- Replaced the Russian Alpha Stealth Squad with a Spetsnaz equivalent.

Update: 13 May, 2021 @ 6:02am

Update 1.22:

- Added a new suppressed version of the MK12 SPR.
- Added British Royal Marine Commandos (replaces the old SBS Squad).
- Added new icon for the British Royal Marine Commando Squad.
- Reworked British Research Tree (Conquest Mode).
- Reworked the British SBS Squad.
- Changed the British Pathfinder skill from T5 to T4. Prices were changed accordingly.
- Changed prices of the British Para Squad and Para Combined Squad.
- Changed unit names of the SAS, SBS and SRR units from "British SAS/SBS/SRR" to "British SAS/SBS/SRR Operator".
- Changed some of the weapons used by British units.
- Removed British SFSG (replaced by the new SBS Squad).

Thanks to @Darcy for the suggestions about the British faction.
Due to the rework of the british faction conquest savegames may be incompatible.