Medieval Engineers

Medieval Engineers

[PRE-0.7 only] Additionnal Blocks Mod
Showing 1-10 of 15 entries
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Update: 5 Oct, 2018 @ 4:03pm

-Update 2.4i-

- Added an arch+arrowslit compound block.

Update: 1 Oct, 2018 @ 6:16am

-Update 2.4h-

- Updated all the components to the new update standards.
- Removed the animated shutter and door that crashed the game.
- Fixed an outdated terminology in the data files that prevented the mod from loading.

Update: 11 Sep, 2018 @ 10:38am

-Update 2.4g-

- Fixed the diagonal walls blockvariants typeids, probably didn't help.
- Fixed outdated components in wood blocks preventing them from being built.

Update: 3 Dec, 2017 @ 6:15am

-Update 2.4f-

-Updated the definitions to fix the category of component of ScrapWood from "Subtype" to "Tag" to allow building with interchangeable components like in vanilla.

Update: 1 Dec, 2017 @ 1:54pm

-Update 2.4e-

-Added a research node for the whole mod to fix a bug blocking variants scrolling in survival.
-Fixed a mistake done that inadvertedly changed the ID of one of the blocks.

Update: 27 Nov, 2017 @ 10:47am

-Update 2.4d-

-Fixed the round battlement arrowslits compound not spawning with a vanilla block.

Update: 27 Nov, 2017 @ 8:21am

-Update 2.4c-

-Updated the definitions again to match the 0.6 components.

Update: 25 Nov, 2017 @ 6:14am

-Update 2.4b-

-Updated the definitions to match the 0.6 game update.

Update: 29 Aug, 2017 @ 2:59pm

-Update 2.4-

-Improved the lighting of the Murder Holes.
-Reduced the compound hitbox of the half battlements to allow back compounding with round and diagonal walls.

Update: 18 Aug, 2017 @ 2:48pm

-Update 2.3-

2 blocks (6 models):
-Diagonal Shutters and Door

Other:
-Renamed the open diagonal door block "entrance".