Crusader Kings II

Crusader Kings II

Rebels and Warmongers
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Update: 11 Sep, 2016 @ 2:47am

- Added Ubbe Devon conquest event
- Fixed the Summer Heathen army
- Fixed localisation for Summer Festival events
- Added title to events that are triggered by specific decisions
- Added assign guardian decision (assigns guardians for all children)
- Viceroys no longer breed horses
- Removed high priority for horde settlement decisions (no more accidentally becoming feudal)

Update: 10 Sep, 2016 @ 11:56am

- corrected decadence trigger

Update: 10 Sep, 2016 @ 10:39am

- Added missing localisation from battle events

Update: 10 Sep, 2016 @ 9:58am

- Instead of Italian peasant revolts building a city to make a republic, peasant will now just existing the city and become a republic
- Removed decadence revolts. Instead, the revolt risk increases for all decadent independent rulers (at 40/60/80/100 decadent intervals).

Update: 10 Sep, 2016 @ 5:16am

- Added Fatimid East Expansion Event (Only for AI for now)
- Fixed some event bugs and localisation in respect of de Hauteville Mercenary Band and Sicily Conquest

Update: 9 Sep, 2016 @ 8:48pm

- Added missing localisation for a battle event
- AI will not engage the Pope in a diplomacy battle

Update: 9 Sep, 2016 @ 8:47pm

Misupload

Update: 9 Sep, 2016 @ 11:16am

- Re-added diplomacy mechanic that works with the current non-aggressive pact system
- Fixed some localisation for extra councillor job events
- Added new personality traits to the education system

Update: 9 Sep, 2016 @ 11:15am

Misupload

Update: 8 Sep, 2016 @ 8:50pm

- Shatter mechanics from independence no longer affects Nomadic governments