Crusader Kings II

Crusader Kings II

Rebels and Warmongers
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Update: 19 Sep, 2016 @ 2:59am

- Removed from portraits for Karling Events
- Re-added Pledge laws (non-merchant republic AIs will not use it)

Update: 19 Sep, 2016 @ 2:39am

- Added Edward the Confessor event
- Added random Norman bastard event (corresponding to the story of William the Bastard)
- Added death events for Louis Karling's sons (you can turn this off by turning off Karling Stories option)
- Put Pepin and Herbert in Herbertine-Karling Cadet Branch (you can turn this off by turning off Karling Stories option)
- Added some wives to Karlings and some counts (you can turn this off by turning off Karling Stories option)
- Added troops for Jimera

Update: 18 Sep, 2016 @ 4:52am

- Fixed a bug where holy orders and mercenaries unnecessarily spawn female courtiers

Update: 18 Sep, 2016 @ 1:50am

- Heavily optimised duel scripts and crusader trait events.
- Added improve attribute ambition and corresponding trait
- Rebalanced Focus bonuses to work better with the improve attribute ambitions
- Fixed some localisation errors

Update: 17 Sep, 2016 @ 10:20am

- Added trait based tactics: Makes clear which trait triggers which tactic

Update: 14 Sep, 2016 @ 2:05am

- Made dyastic traits more visible
- The heir to Hugh the Abbot will now receive all titles so the title won't fragment to de facto vassal of another Karling
- Chivalry dynasties now like their liege more; less stat bonuses
- Custom military education can now assemble mercenary companies: Thanks pixelelf21

Update: 13 Sep, 2016 @ 10:15am

- Fixed a bug where Fatimid would spawn infinite amount of troops
- Lowered Rulers preference towards sword (it was too high before, since marshals can teach rulers how to use a sword anyway)

Update: 13 Sep, 2016 @ 8:35am

Update: 12.5 - "Dynasty Wars"
- Added Dynastic Traits: Chivalry, Valour, Mercy, Libertas, Passion, Longevity, Ferocity, Strength, Faith, Prestige, Honour and Family
- Dynastic traits are calculated by the traits of the current dynasty members
- Calculation occurs at 40 dynasty members (dead or alive)
- Some dynasties in later starts already have set dynastic traits
- Added localisation for Jawhar event
- Balanced the Hordes for 867 start
- Buffed Fatimid Shia Uprising and added boats (AI got stuck w/o it)

Update: 11 Sep, 2016 @ 8:14am

- Made the chance to get the Viking trait 30/1000 chance per pulse from 3/1000
- Ravager and Seaking still needs more pulses.

Update: 11 Sep, 2016 @ 5:07am

- Cadet branches are selected from childless KING/DUKE (to ensure the dynasty tree does not break)
- Fixed localisation for diplomacy battle