Day of Infamy

Day of Infamy

doi_harbor
Showing 1-10 of 13 entries
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Update: 5 Jan, 2018 @ 10:40am

Update: 3 Jul, 2017 @ 10:21am

Quick update that wipes all modes except for Stronghold temporarily. This is for testing reasons. I'll keep you posted.

Update: 4 Jun, 2017 @ 1:34pm

Update: 21 Apr, 2017 @ 4:26pm

1) 1st floor wall @Bravo is bulletproof
2) Plank has been added to ledge from A to B
3) Bots won't get stuck on stairs at C
4) Rallypoint added to get bots unstuck from B (untested)

Update: 17 Apr, 2017 @ 8:44am

This updated introduces the Stronghold mode for coop fun!

Update: 17 Apr, 2017 @ 6:11am

Issued a hotfix to at least make Offensive work. It should run with bots as well. The rest is being fixed as soon as possible.

Update: 14 Nov, 2016 @ 10:00am

Update: 11 Nov, 2016 @ 11:38am

1) Stronghold has been added
2) The outfit problem has been fixed
3) 3D structure has been added
4) Bot pathfinding has been improved

Update: 30 Oct, 2016 @ 2:23pm

1) Bots work properly
2) Liberation has been implemented
3) Offensive: Cap Zone A was moved to the crossroads
4) Offensive: Cap Zone B was enhanced

Update: 28 Sep, 2016 @ 9:30am

1) Cap zones work now (oh glory!)
2) Map has been tested for functionality (spawn system, block zones, etc) and it works

See description 2016-09-28