Kenshi
Wandering Squads - Trader's Guild
Showing 1-10 of 12 entries
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Update: 4 Nov, 2017 @ 4:05pm

Humans were in the deadlands, being burned by acid, in land fit for skeletons. Makes sense? No! Fixed!

Update: 9 Oct, 2017 @ 5:39am

Fixed money supply for caravan, some bug changed the money of the main boss into an invalid item.

Update: 30 Sep, 2017 @ 6:26pm

Complete update for Kenshi 0.97.2. Had to fix a mistake with the south hivers.

Update: 30 Sep, 2017 @ 5:49pm

Complete update for Kenshi 0.97.2

Update: 12 Aug, 2017 @ 7:33am

Updated officially for 0.96.16, for the upcoming map and some fixes for the currently available map. Added skeleton traders where other skeletons exist.

Update: 12 Aug, 2017 @ 7:33am

Updated officially for 0.96.16, for the upcoming map and some fixes for the currently available map. Added skeleton traders where other skeletons exist.

Update: 15 Jan, 2017 @ 3:37pm

Official fix for brawls between traders, holy nations and everyone else.

Update: 10 Jan, 2017 @ 3:31pm

Fix for shopping AI and holy lands

Update: 6 Jan, 2017 @ 6:46am

Uploaded changes for the Deadlands and the Great Desert

Update: 26 Nov, 2016 @ 8:26pm

Forgot to adjust shopping time, otherwise huge brawls will ensue