Prison Architect

Prison Architect

Advanced Roads
Showing 1-10 of 20 entries
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Update: 15 Apr, 2019 @ 11:18am

- added button on StreetManager to spawn fresh trucks.

Update: 13 Jan, 2019 @ 1:11pm

Update: 13 Jan, 2019 @ 9:39am

Update: 13 Jan, 2019 @ 8:16am

Update: 18 Aug, 2018 @ 3:50am

- maximum scanning range of StreetManager and vehicles is now 1500 instead of 500. So the map size can be max 1500 tiles wide or tall.

Update: 3 Jan, 2018 @ 10:56am

Added PoW sprites for supplytruck and prisonerbus.

Update: 11 Aug, 2017 @ 7:22am

UPDATE
- Added 64bit support, sprites should display correctly now when running PrisonArchitect64.exe
- Updated the scripts with Limo Garage, Chinook and Cemetery support , so it doesn't matter in which order you load the mods anymore.

Update: 15 Jan, 2017 @ 1:51pm

Update: 1 Jan, 2017 @ 8:12am

- fixed bug where vehciles would be on a wrong lane after loading game

Update: 29 Dec, 2016 @ 4:08pm

- fixed bug in vehicles gate counter.
- tweaked vehicle tooltips a bit.