Sid Meier's Civilization V

Sid Meier's Civilization V

The Goths (BNW or GK)
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Update: 17 May, 2016 @ 4:16pm

v.69

-Minor update to adjust e&d event for the release of TCM's Goth mods.

Compatible with v.68 saves.

Update: 17 May, 2016 @ 7:24am

v.68

-Cleaned up some tsutff regarding the e&d mod.
-Adjusted the city list.

If you need the previous version, 66, to continue a save, a download link is at the bottom of the description.

Update: 30 Dec, 2015 @ 3:10pm

v.66

-Mod compatability update

If you need the previous version, 65, to continue a save, a download link is at the bottom of the description.

Update: 1 Nov, 2015 @ 8:13am

v.65

- E&D adjustments

If you need the previous version to continue a save, a download link is at the bottom of the description.

Update: 14 Sep, 2015 @ 9:03am

v.63

Sorry about another update so soon. JFD added an additional step needed for sovereignty support and its best if I fix the support in the mod sooner rather than later. I’m not sure if v 63 will cause any problems with 62, but I’ve left a 62 download at the bottom of the description just in case.

Update: 10 Sep, 2015 @ 6:54pm

V.62
-Mod compatibility update (EE; Cul Div; Cul Inf; Sovereignty; Mercenaries)

If you need the previous version (61) to continue a save, a download link is at the bottom of the description.

Update: 21 Jul, 2015 @ 6:37am

v61
-Fixed an error in the decision lua, no gameplay changes

v61 should still be compatible with v60 saves.

Update: 11 Jun, 2015 @ 3:12pm

Mod support update

Update: 11 Jun, 2015 @ 3:05pm

Update: 8 Mar, 2015 @ 9:22am