Insurgency

Insurgency

ins_bridgeatremagen_coop
Showing 1-4 of 4 entries
Update: 31 Dec, 2016 @ 3:16am

-Adjusted B spawns and B Zone to for checkpoint to make it a little easier.
-Adjusted Bridge spawns/zone to hopefully reduce lag.

Update: 25 Dec, 2016 @ 1:21pm

-Made lower half of the bridge world geometry (was func_detail before). Hopefully this will mitigate bridge lag.
-Manually added back func_detail brushes that got reverted.
-Converted water into cheap water for increase FPS.
-Removed Push trigger in water, not sure if this was causing bridge lag too.

Update: 24 Dec, 2016 @ 1:10am

-Removed more entites to reduce entdata, possibly mitigate crashing. This included mostly foliage and prop_explosives. Entdata went from 131% to 100% which should help stability.
-Updated bridge spawns to lower spawnzone area size to possibly reduce lag.
-Other Optimizations

Update: 21 Dec, 2016 @ 3:17am