Company of Heroes 2

Company of Heroes 2

Commanders from the Past (UI+)
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Update: 15 Mar, 2024 @ 3:38am

Bug Fixes:
-Fixed WM Defensive Flak Headquarters crew animation issue

Update: 7 Feb, 2024 @ 12:53am

Wehrmacht:

Defensive Artillery Officer
-Cost from 280 to 360 manpower

Defensive Forward Supply Station
-Removed Medical Supplies upgrade

Update: 23 Jan, 2024 @ 6:26am

British Forces:

Commandos (Standard Variant)
-Veterancy 2 mutual ability cooldown removal replaced with -80% grenade recharge

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Bug Fixes:

-Fixed UKF Commandos Concealing Smoke activation issue
-Fixed UKF Commando team weapons losing Concealing Smoke when reaching veterancy rank 2

Update: 18 Jan, 2024 @ 1:44am

General:

Minor UI cleanup.

Update: 13 Jan, 2024 @ 10:02pm

Soviet:

Breakthrough Assault Commander Abilities
-Merged Vehicle Crew Training and Fire and Maneuver
-Added Radio Intercept
-Replaced Shock Troops with Assault Guards
-Replaced KV-1 Heavy Tank with M4C Sherman

Breakthrough Assault IL-2 Air Raid
-Duration from 55 to 60 seconds
-Added anti-tank rocket plane which overwatches after 8 seconds
-Cost from 200 to 250 munitions

Breakthrough Assault Vehicle Crew Repair
-Can now be disabled when in combat
-Cost from 35 to 30 munitions

Breakthrough Assault Red Banner T-34/85
-Changed voice to heavy tank variant to make it easier for players to differentiate from normal medium tanks

Propaganda War Commander Abilities
-Removed Guards Rifle Infantry dispatch ability
-Added No Retreat No Surrender timed ability

Propaganda War Commissar Squad
-Added On Me ability, requires active No Retreat No Surrender
-Added Fire Up ability, requires active No Retreat No Surrender
-Removed RGD-33 grenade
-The Commissar squad now unlocks Guards Rifle Infantry and Shock Troops at HQ
-Squad size from 5 to 3
-Cost from 260 to 200 manpower
-Target size from 0.87 to 1.25
-Received damage from 1 to 0.7
-CP requirement from 1 to 2
-Recharge from 12 to 90 seconds
-Recharge now starts after Commissar squad is gone
-Veterancy has been overhauled

Propaganda War For Mother Russia
-Bonuses are no longer active during retreat

Propaganda War ML-20 152mm Howitzer - Unlock
-Additionally unlocks incendiary barrage ability for Katyushas

Propaganda War ML-20 152mm Howitzer
-No longer in a pit

Update: 9 Jan, 2024 @ 4:37pm

Wehrmacht:

Defensive PaK 43 Anti-Tank Gun
-Added 6.67% bonus damage against heavy tanks

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US Forces:

Infantry Priest
-Cost from 340 manpower and 140 fuel to 300 manpower and 140 fuel

Infantry Rangers
-Cost from 450 to 400 manpower
-Thompson SMG cost from zero to 50 manpower
-Received damage from 0.8 to 0.7
-Veterancy 1 -10% received accuracy bonus to +10% accuracy

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Oberkommando West:

Luftwaffe PaK 43 Anti-Tank Gun
-Added 6.67% bonus damage against heavy tanks

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Soviet:

Urban Combat Forward Headquarters
-CP requirement from 1 to 0

Urban Combat Tank Traps
-Construction time from 30 to 20

Urban Combat Partisans
-New passive HQ upgrade: Building the Tank Depot now grants experience equal to the first veterancy level requirement
-New global HQ upgrade: Grants passive out of combat healing and movement speed increase
-Added Tank Traps to build menu

Urban Combat Scorched Earth Policy
-Duration from 45s to 90s
-Cost from 150 to 200 munitions
-Scatter from 14 to 7
-Shells arrive faster once fired
-Now only targets infantry

Urban Combat KV-8
-Cost from 390 manpower and 145 fuel to 660 manpower
-Added limit of only 1 on the field

Breakthrough Assault IL-2 Air Raid
-Radius from 35 to 40

Update: 8 Jan, 2024 @ 5:26am

US Forces:

Armor M26 Pershing
-Cost from 640 manpower and 230 fuel to 800 manpower

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Soviet:

Propaganda War IS-2
-Veterancy requirements from 3920/7840/15680 to 3530/7060/14120

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Bug Fixes:

-Updated tank destroyer prioritize vehicles behavior to vanilla game behavior

Update: 7 Jan, 2024 @ 3:16am

Wehrmacht:

Defensive PaK 43 Anti-Tank Gun
-No longer automatically targets infantry and structures
-Removed Prioritize Vehicles ability

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Oberkommando West:

Luftwaffe PaK 43 Anti-Tank Gun
-No longer automatically targets infantry and structures
-Removed Prioritize Vehicles ability

Update: 6 Jan, 2024 @ 10:13am

Wehrmacht:

Defensive sWS Half-track
-Max speed from 4.2 to 6
-Conversion cost from 155 manpower and 60 fuel to 150 manpower and 55 fuel

Defensive Forward Supply Station
-Reinforce radius from 25 to 20
-Added upgrade that grants slow passive healing for infantry in a relatively large radius
-Removed ability to deploy Goliaths

Defensive Forward Supply Station - Retreat Point Upgrade:
-Cost from 300 manpower to 150 manpower and 20 fuel
-No longer needs to be repurchased if the building is destroyed
-T3 or T4 requirement removed

Defensive Artillery Officer
-Smoke grenade cost from 15 to 10 munition
-Removed Field Medkit ability
-Added passive ability that grants minor bonuses to owned infantry in the Officers sector

Update: 4 Jan, 2024 @ 11:36am

Oberkommando West:

Luftwaffe Fallschirmjäger
-Removed Veterancy 5 Sprint ability
-New Veterancy 5 bonus: 0.5 HP/s regeneration per model
-Spawned squads now have a 10 second delay on their camouflage
-Added squad ability that allows the squad to request an unmanned Raketenwerfer 43
-Added Sandbags and Barbed Wire to the build menu with a construction rate multiplier of 1.5

Luftwaffe Barbed Wire
-Construction time from 9 to 12 seconds

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Bug Fixes:

-Fixed USF M8A1 Howitzer Motor Carriage broken barrages