Company of Heroes 2

Company of Heroes 2

Commanders from the Past (UI+)
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Update: 25 Jul, 2022 @ 6:25am

General:

Weapon: Soviet PTRS
Now less effective against all Tiger I tanks available from commanders:
-Deflection damage from 10 to 3.5
-Penetration from 70/85/100 to 35/42.5/50

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Oberkommando West:

Tank Destroyer Command Tiger
-CP requirement from 15 to 14

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Soviet:

Propaganda War IL-2 Air Raid
-Replaced with 203mm Howitzer Barrage

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Bug Fixes:

-Fixed SOV Penals having outdated PTRS package

Update: 22 Jul, 2022 @ 9:43am

US Forces:

Infantry Defensive Operations
-No longer provides access to the M1919A6 Light Machine Gun

Infantry Rapid Response
-Additionally increases Riflemen veterancy gain by 25%

Infantry Rangers
-CP requirement from 3 to 2

Infantry 155mm Artillery Barrage
-CP requirement from 6 to 4

Infantry Priest
-CP requirement from 9 to 6

Airborne Paratroopers
-Can now purchase Bazookas individually
-Added BAR upgrade
-> They fire BARs more accurately compared to other infantry

Armor Fast Deployment
-Now additionally unlocks the M10 Wolverine at Battalion Command Post

Armor Calliope
-Now a dispatch ability instead of passive unlock at Battalion CP
-CP requirement from 0 to 11
-Dispatch cost from 380MP/120F to 620MP

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Bug Fixes:

-Fixed OKW StuG missing visible projectile
-Fixed US Paratroopers gaining two Bazookas when grabbing one from the ground

Update: 21 Jul, 2022 @ 10:09am

US Forces:

Infantry Off Map Combat Group
-Replaced M10 Wolverine with M36 Jackson
-Pop cap requirement from 32 to 46
-> Required for the possible roll that contains 2x M36, 1x M2HB Machine Gun and 1x Riflemen

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Bug Fixes:

-Fixed USF Off Map Combat Group spawning no tanks and sometimes five units in total
-> Broke in one of the recent vanilla game balance patches changing unit prices

Update: 20 Jul, 2022 @ 8:10am

Wehrmacht:

Blitzkrieg Stormtroopers
-Now armed with Ober Kar 98k
-Cost from 440 to 400 manpower
-StG 44 package cost from 0 to 40 munition
-Can upgrade outside of friendly territory

Blitzkrieg Breakthrough Assault
-Cost from 30 fuel to 100 munitions

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Oberkommando West:

Tank Destroyer Tiger
-Veteran 4 Combat Blitz replaced with Hull Down

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British Forces:

Commando Air Supremacy Operation
-Now drops additional warning flare sets over a larger area
-Duration from 75s to 60s
-Anti-infantry and anti-tank planes now attack together for ~30s after a 8s delay
-Bombers arrive after 40s
-Cooldown from 480s to 360s
-Cost from 200 to 0 munition
-Now halts munitions and fuel income for 5 minutes after ability ends
-CP requirement from 12 to 14

Commando Ultra Decryption
-CP requirement from 1 to 2
-Added new ability to HQ: Dispatch Favor
->Makes the next Commando Glider Insertion use free in exchange for fuel and reduced manpower income afterwards

Commando Ultra Decryption: Radio Detector
-Updated UI text to include description of behavior
-Minesweepers no longer increase the distance from which camouflaged detectors are discovered
-Now reveals the battlefield around itself in a radius of 50 after a 10s delay
Reduced being detected radius from 8 to 6
-Health from 240 to 120

Commando Decoy Artillery: Real
-Added suppression to all shells
-CP requirement from 6 to 7

Commando Decoy Artillery: Fake
-Recharge from 60 to 40
-CP requirement from 6 to 7

Commando HQ Glider
-First retreat point purchase will reduce manpower cost of future ones from 200 to 100 manpower
-Dispatch cost from 200 manpower to 100 manpower
-CP requirement from 3 to 5
-Removed Medics
-Mortar commandos cost from 300 to 230 manpower
-MG team commandos cost from 300 to 260 manpower
-PIAT commandos squad size from 5 to 4
-PIAT amount from 2 to 3
-PIAT drop chance from 0.33 to 0
-Added Self Repair and Medical Supplies abilities

Commandos
-Received accuracy from 0.72 to 0.85
-> 0.7 received damage modifier remains
-Replaced Mk 2 grenade with Light Gammon Bomb
-Grenade now also starts on initial cooldown like Concealing Smoke
-Trench is now the player owned 50 manpower trench variant
-Veteran 1 now: The Commandos will heal while out of combat
-Veteran 2 now: Grenades and Concealing Smoke are no longer mutually exclusive and weapon accuracy is increased by 30%
-Veteran 3 now: The Commandos are 50% harder to hit for 10 seconds upon retreating and cost 10 manpower less to reinforce

PIAT Commandos
-Removed Grenade
-Added Repair

Engineer Demolition Team
-Removed HEAT grenade
-Added SMG Package Upgrade
-> Adds two Sten and Thompson SMGs
-Added Heavy Gammon Bomb Upgrade
-> Replaces Demolition Charges and Light Gammon Bombs with the heavier Gammon Bomb

Artillery Officer Artillery
-Added suppression to all shells

Artillery Sexton
-Cost from 375M/90F to 475M/50F

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Soviet:

IL-2 Air Raid
-Suppression amount from 0.0135 to 0.0125

Urban Combat Street Fighting
-Replaced with KV-8

Breakthrough Assault Fire and Maneuver
-Now also unlocks Armored Skirts for T34/76

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Bug Fixes:

-Fixed WM infantry missing range reduction on stun grenade while suppressed
-Fixed UKF Demolition Team not being able to repair scorched territory points
-Fixed UKF vanilla commander ability Early Warning not blocked
-> Cannot be hidden due to outdated mod tools, set price to 9999 munitions instead

Update: 16 Jul, 2022 @ 11:45pm

General:

Experimental UI Change: Infantry Repair
-Icon now changes depending on default repair speed and vulnerability

Classes:
<1.6 HP/s = Low
=1.6 HP/s = Medium
>1.6 HP/s = High
>3 HP/s = Super
Decreased damage penalty = Battlefield

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Wehrmacht:

Terror Tiger Ace
-Maximum speed from 3.4 to 3.8
-Acceleration from 1.8 to 1.5
-Rotation rate from 24 to 22
-Main gun damage from 240 to 200
-Main gun penetration from 200/220/240 to 260/280/300
-Maximum health from 1600 to 1760
-Emergency repair will only repair up to 50% maximum health, can still be used to remove criticals above 50% health
-Emergency repair recharge from 60 to 90

Terror Inspired Assault
-Accuracy modifier from x1.3 to x1.2
-Added back damage modifier of x1.2
-Retreating no longer cancels modifiers
-Cost from 40 to 50 munition
-CP requirement from 1 to 2

Terror Propaganda War
-Recharge from 120 to 90

Terror Zeal
-UI text mentioning the bonuses has been consolidated for each level
-2 men health regeneration bonus from 0.16 HP/s to 0.32 HP/s
-2 men received damage from x0.95 to x0.9
-1 men received damage from x0.9 to x0.85
-> Total 1-men Zeal received damage from -19% to -28%

Defensive Trench
-Now the original british faction release trench
-> Costs manpower but is always player owned and hard to hit

Defensive Concrete Bunker
-Removed Medical Crate Drop
-Added Onboard Medical Supplies, healing garrisoned troops while out of combat
-Garrisoned snipers now only benefit from heavy cover instead of super heavy cover

Defensive Advanced Warning
-Now additionally unlocks Officer for deployment

Defensive Veteran Squad Leader
-Now a global upgrade which can be researched individually at HQ
-Most aspects changed

Defensive Hull Down
-Infantry no longer required, ability now on vehicle
-Bonuses have been adjusted for each unit individually

Blitzkrieg Charge Stun Grenade
-Now only one soldier throws a stun grenade instead of the entire squad, grenade damage increased

Blitzkrieg Tiger
-New veterancy rank 2: +5 main gun range, +160 maximum health.
-New veterancy rank 3: -20% reload, +20% maximum speed, -10% received damage.
-Pintle MG42 burst duration max/min from 0.75/0.5 to 4.5/3

Blitzkrieg Hetzer
-CP requirement from 8 to 6

BLitzkrieg Breakthrough Assault
-CP requirement from 6 to 8

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US Forces:

Armor M26 Pershing
-Veterancy rank 1 +30% maximum speed to +20% ac/de-celeration and +20% maximum speed
-Removed 0.9 received damage modifier
-Veterancy rank 2 turret rotation and reload bonus removed
-Veterancy rank 3 from +20% accuracy, -30% reload to +50% penetration, +25% damage, -20% reload
-Removed HVAP ability

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Oberkommando West:

Kübelwagen
-Removed commander specific ability unlocks

Luftwaffe Ostwind
-Removed Rapid Fire ability
-Added Hull Down ability

Luftwaffe Heavy Fortification
-Destroy Cover now unlocks at 1 CP but requires Support Package

Tank Destroyer Volksgrenadier/Obersoldaten Repair
-Reduced repair speed for Volksgrenadiers to compensate for 5th member

Tank Destroyer Command Tiger
-Damage from 240 to 200
-Area of effect radius from 3 to 2
-Maximum health from 1400 to 1600
-Main gun penetration from 200/220/240 to 260/280/300
-Emergency repair will only repair up to 50% maximum health, can still be used to remove criticals above 50% health
-Emergency repair recharge from 60 to 90
-Spearhead speed and rotation reduction from x0.9 to x0.85
-Spearhead no longer requires veterancy rank 1
-New veterancy rank 1: +20% maximum speed, +20% accuracy
-New veterancy rank 2: +5 main gun range, -20% reload
-New veterancy rank 3: +20% rotation speed, +20% maximum speed, +20% ac/de-celeration

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British Forces:

Engineers Stand Fast
-Replaced with Demolition Team

Engineers Crew Repair Operation
-Replaced with Fuel Transfer

Engineers Improved Fortification
-Removed +40 armor bonus and increased maximum health bonus from 30% to 50%

Update: 11 Jul, 2022 @ 11:02am

Wehrmacht:

Terror Tiger Ace
-CP requirement from 17 to 15

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Oberkommando West:

Tank Destroyer Improved Panzerfaust
-Damage from 160 to 150

Tank Destroyer Advanced Equipment
-Sturmpioneers can now be upgraded with Panzerfaust 100 ability
-> Replaces Concussive Grenade and locks out Support Package

Tank Destroyer Command Tiger
-Removed flare from dispatch ability
-Removed Radio Silence ability
-Sight from 45 to 35
-New veterancy rank 1: Unlocks the 'Spearhead' veteran ability
-Maximum speed from 5.2 to 5.4

Tank Destroyer StuG
-New veterancy rank 2: -15% received damage, -15% reload, +15% penetration
-New veterancy rank 4: +10 sight radius, +10 main gun range
-New veterancy rank 5: Unlocks the 'Concealing Smoke' veteran ability

Tank Destroyer Tank Buster
-New veterancy rank 2: -20% received damage, +20% penetration
-New veterancy rank 3: +40% accuracy, -20% reload
-New veterancy rank 4: +10 sight radius

Luftwaffe Ostwind
-Added -10% received damage modifier to veterancy rank 2

Update: 9 Jul, 2022 @ 1:11pm

Wehrmacht:

Blitzkrieg Stormtroopers
-Reinforcement time per entity from 9.5 to 8 seconds
-Veterancy rank 2 -29% received accuracy modifier changed to -20% received damage
-Removed +20% squad sight radius modifier

Blitzkrieg Hetzer
-Frontal armor from 180 to 230
-Acceleration from 1.9 to 2.5
-Veterancy rank 3 now additionally increases armor by 20
-Removed veterancy rank 1 and 3 weapon cooldown reduction
-Added Hold Fire ability

Blitzkrieg Manpower Blitz
-Cost from 100 munition/25 fuel to 175 munition

Blitzkrieg Breakthrough Assault
-Infantry now only sprints while out of combat, receives +20% maximum speed in combat instead
-Recharge from 60s to 90s
-Cost from 80 munition to 30 fuel

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Oberkommando West:

Scorched Earth leFH 18 Howitzer
-Now uses the large pit

Luftwaffe 20mm Emplacement
-Added Prioritze Vehicles ability

Luftwaffe Ostwind
-Added Prioritze Vehicles ability

Tank Destroyer HEAT Rounds
-Now exclusive to tank-destroyer vehicles like the Jagdpanzer - removed from Panzer IV and King Tiger
-Changed to a passive ability that increases main gun penetration by 40%
-CP requirement from 7 to 8

Tank Destroyer Double Infantry AT Efforts
-CP requirement from 9 to 10

Tank Destroyer Emergency Repairs
-> Replaced with Panzer Support
-Grants: -Thorough Salvage -Riegel Mines for Sturmpioneers -Rudimentary Repair for Volksgrenadier/Obersoldaten -Tank Buster Heavy Infantry at HQ
-Command Tiger retains Emergency Repairs
-> Tank Busters are Sturmpioneers stat-wise, arrive with a Panzerschreck and differ in abilities and veterancy
-> Squad cost is 400 manpower, reinforcement cost does not differ from Sturmpioneers

Tank Destroyer StuG
-Now arrives with armored skirts and pintle-mounted MG42
-Skirts armor bonus from +30% to +50%
-Removed veterancy rank 1 HEAT Shell ability
-Removed veterancy rank 3 -30% reload bonus
-Veterancy rank 1 now provides +30% main and machine gun accuracy
-Veterancy rank 2 reload bonus increased from 10% to 20%

Tank Destroyer Tiger
-Removed damage reduction from Command Tiger aura ability
-Area of effect damage reduced from 0.2/0.35/1 to 0.15/0.25/0.75
-Area of effect near distance from 0.25 to 0

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Soviet:

Propaganda War For Mother Russia
-Cost from 70 to 100 munition
-Recharge from 120 seconds to 180 seconds
-Oorahh!

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Bug Fixes:

-Fixed some units missing the new vanilla game abilities such as manual reload: OKW and WM Ostwind, OKW 20mm Flak Emplacement

Update: 5 Jul, 2022 @ 3:05pm

General:

-Reduced the manpower drain of all ace units from 750 manpower to 500 manpower over 5 minutes

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British Forces:

Royal Engineers Fortified Churchill
-Now named Elite Churchill
-Arrives with veterancy rank 3
-Tank commander and machine gun are applied by default
-Revamped all veterancy ranks

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Bug Fixes:

-Fixed UKF Royal Engineer build menu missing resource caches and tear down ability
-Fixed UKF Mortar Emplacement barrage issues and missing second mortar upgrade

Update: 4 Jul, 2022 @ 11:09am

Wehrmacht:

Terror Firestorm
-Cost from 160 to 150 munition

Terror V1
-Cost from 130 to 125 munition

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Bug Fixes:

-Disabled vanilla game M83 Cluster Bombs commander ability
-Fixed OKW Sturmpioneers not being able to cut wire after purchasing the Support Package
-Removed unnecessary prioritize vehicle ability from OKW Raketenwerfer

Update: 2 Jul, 2022 @ 11:28pm