RimWorld

RimWorld

Halo - Weapons
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Update: 12 Dec, 2017 @ 9:43am

Updated def names of all weapons and damage defs with the prefix "Halo_" to prevent incompatabilities

Update: 10 Dec, 2017 @ 5:21pm

[Auto-generated text]: Update on 12/10/2017 5:21:21 PM.

Update: 25 Nov, 2017 @ 11:24pm

Changed the value of the stuff used to make the Energy Sword make custom sounds. This should fix the compatability issue with the mod called "Quarry".

According to the description of that mod:
"Mineable Items:
- Chunks (only the types available under where the quarry was built)
- Any vanilla or modded mineable item that isn't too expensive (gold, uranium, plasteel, etc. are mineable)"

If you happen to stumble upon the resource named "Covenant", please don't hesitate to let me know how you came across it. That is all :)

Update: 19 Nov, 2017 @ 11:01pm

Updated to version B18

Update: 8 Jun, 2017 @ 12:51pm

Bug Fix
- Sniper shot only plays once | Changed sound format from .wav to .ogg, and it works correctly now.

Update: 1 Jun, 2017 @ 12:43am

A17 Update
No new content

Update: 16 Mar, 2017 @ 1:10pm

Research prerequisite didn't make sense/wasn't intuitive, so I just got rid of it... For now...

Update: 8 Feb, 2017 @ 9:34am

Released spiker and incineration cannon.

Incineration cannon is very rough, and needs some love (next planned update).

Other balance changes were also made :)

Update: 7 Feb, 2017 @ 12:55pm

Hotfix - Mauler Warmup Bug

Update: 25 Jan, 2017 @ 2:33am

[Auto-generated text]: Update on 1/25/2017 2:33:26 AM.